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local lang
local lang_en
local game_type = config_get_game_type()
local lang_selected = config_get_language()
function lang_init(lang_type)
if lang_type ~= "intro" then
lang_type = "game"
end
lang_en = nuvie_load(string.lower(game_type).."/lang/en/"..lang_type..".lua")
if lang_en == nil then
lang_en = {}
else
lang_en = lang_en()
end
if lang_selected ~= "en" then
lang = nuvie_load(string.lower(game_type).."/lang/"..lang_selected.."/"..lang_type..".lua")
if lang == nil then
lang = lang_en
else
lang = lang()
end
else
lang = lang_en
end
end
function i18n(code)
local str = lang[code]
if str == nil then
str = lang_en[code]
end
if str == nil then
str = code
end
return str;
end
function i18nf(code, ...)
return string.format(i18n(code), ...)
end
function printnl(code)
print("\n"..i18n(code))
end
function printl(code)
print(i18n(code))
end
function printfl(code, ...)
print(i18nf(code, ...))
end
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