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local g_img_tbl = {}
local START_YEAR = 161
local START_MONTH = 7
local START_DAY = 4
local function wait_for_input()
local input = nil
while input == nil do
canvas_update()
input = input_poll()
if input ~= nil then
break
end
end
return input
end
local g_pal_counter = 0
local star_field = nil
local function stones_rotate_palette()
if g_pal_counter == 4 then
canvas_rotate_palette(16, 16)
g_pal_counter = 0
else
g_pal_counter = g_pal_counter + 1
end
end
local function rotate_and_wait()
local input = nil
while input == nil do
image_update_effect(star_field.image)
stones_rotate_palette()
canvas_update()
input = input_poll()
if input ~= nil then
break
end
end
end
local function update_star_field_and_wait()
local input = nil
while input == nil do
image_update_effect(star_field.image)
canvas_update()
input = input_poll()
if input ~= nil then
break
end
end
end
local function play()
canvas_set_opacity(0xff);
mouse_cursor_visible(false)
g_img_tbl = image_load_all("end.shp")
music_play("brit.m")
--[ [
canvas_set_palette("endpal.lbm", 0)
canvas_set_update_interval(25)
sprite_new(g_img_tbl[7], 0, 0, true)--bg
image_set_transparency_colour(g_img_tbl[0], 0)
star_field = sprite_new(image_new_starfield(114,94), 106, 0, false)
star_field.clip_x = 106
star_field.clip_y = 0
star_field.clip_w = 107
star_field.clip_h = 84
image_update_effect(star_field.image)
local codex = sprite_new(g_img_tbl[1], 0x97, 0x1d, false)
local codex_opened = sprite_new(g_img_tbl[2], 0x85, 0x17, false)
local wall_transparent = sprite_new(g_img_tbl[0], 106, 0, false)--wall
local wall = sprite_new(g_img_tbl[4], 106, 0, true)--wall
moongate = sprite_new(g_img_tbl[3], 9, 0x7d, true)--moongate
moongate.clip_x = 0
moongate.clip_y = 0
moongate.clip_w = 320
moongate.clip_h = 0x7e
local characters = sprite_new(g_img_tbl[8], 0, 0, false)
characters.clip_x = 0
characters.clip_y = 0
characters.clip_w = 160
characters.clip_h = 200
local characters1 = sprite_new(g_img_tbl[9], 0, 0, false)
characters1.clip_x = 0
characters1.clip_y = 0
characters1.clip_w = 160
characters1.clip_h = 200
local blue_lens = sprite_new(g_img_tbl[5], 0x49, 0x57, true)--lens
local red_lens = sprite_new(g_img_tbl[6], 0xda, 0x57, true)--lens
local scroll_img = image_load("end.shp", 0xb)
image_print(scroll_img, "A glowing portal springs from the floor!", 7, 303, 34, 13, 0x3e)
local scroll = sprite_new(scroll_img, 1, 0xa0, true)
local input
local i
for i=0x7d,-0xc,-1 do
stones_rotate_palette()
moongate.y = i
canvas_update()
input = input_poll()
if input ~= nil then
moongate.y = -0xc
break
end
end
rotate_and_wait()
characters.visible = true
scroll_img = image_load("end.shp", 0xa)
image_print(scroll_img, "From its crimson depths Lord British emerges, trailed by the mage Nystul. Anguish and disbelief prevail on the royal seer's face, but Lord British directs his stony gaze at you and speaks as if to a wayward child.", 8, 303, 7, 13, 0x3e)
scroll.image = scroll_img
scroll.x = 0x1
scroll.y = 0x85
rotate_and_wait()
scroll_img = image_load("end.shp", 0xc)
image_print(scroll_img, "\"Thou didst have just cause to burgle our Codex, I trust\127 His Majesty says. \"But for Virtue's sake...", 8, 303, 7, 12, 0x3e)
scroll.image = scroll_img
scroll.x = 0x1
scroll.y = 0x97
for i=-0xc,0x7d,1 do
stones_rotate_palette()
moongate.y = i
canvas_update()
input = input_poll()
if input ~= nil then
moongate.y = 0x7d
break
end
end
moongate.visible = false
wait_for_input()
scroll_img = image_load("end.shp", 0xb)
image_print(scroll_img, "\"WHAT HAST THOU DONE WITH IT?\127", 8, 303, 63, 13, 0x3e)
scroll.image = scroll_img
scroll.x = 0x0
scroll.y = 0xa0
wait_for_input()
scroll_img = image_load("end.shp", 0xa)
image_print(scroll_img, "You pick up the concave lens and pass it to the King. \"Was the book ever truly ours, Your Majesty? Was it written for Britannia alone? Thou dost no longer hold the Codex, but is its wisdom indeed lost? Look into the Vortex, and let the Codex answer for itself!\127", 8, 303, 7, 8, 0x3e)
scroll.image = scroll_img
scroll.x = 0x1
scroll.y = 0x85
wait_for_input()
blue_lens.visible = false
characters.clip_x = 160
characters.clip_w = 160
characters.visible = false
characters1.visible = true
wait_for_input()
scroll_img = image_load("end.shp", 0xc)
image_print(scroll_img, "As Lord British holds the glass before the wall, the Codex of Ultimate Wisdom wavers into view against a myriad of swimming stars!", 8, 303, 7, 12, 0x3e)
scroll.image = scroll_img
scroll.x = 0x1
scroll.y = 0x97
star_field.visible = true
wall_transparent.visible = true
for i=0xff,0,-3 do
wall.opacity = i
image_update_effect(star_field.image)
canvas_update()
input = input_poll()
if input ~= nil then
wall.opacity = 0
break
end
end
codex.opacity = 0
codex.visible = true
for i=0,0xff,3 do
codex.opacity = i
image_update_effect(star_field.image)
canvas_update()
input = input_poll()
if input ~= nil then
codex.opacity = 0xff
break
end
end
update_star_field_and_wait()
scroll_img = image_load("end.shp", 0xb)
image_print(scroll_img, "Yet the book remains closed.", 8, 303, 70, 13, 0x3e)
scroll.image = scroll_img
scroll.x = 0x0
scroll.y = 0xa0
update_star_field_and_wait()
music_play("gargoyle.m")
scroll_img = image_load("end.shp", 0xb)
image_print(scroll_img, "And waves of heat shimmer in the air, heralding the birth of another red gate!", 8, 303, 7, 9, 0x3e)
scroll.image = scroll_img
scroll.x = 0x0
scroll.y = 0x98
moongate.x = 0xe6
moongate.y = 0x7d
moongate.visible = true
for i=0x7d,-0xc,-1 do
image_update_effect(star_field.image)
stones_rotate_palette()
moongate.y = i
canvas_update()
input = input_poll()
if input ~= nil then
moongate.y = -0xc
break
end
end
rotate_and_wait()
characters.visible = true
scroll_img = image_load("end.shp", 0xa)
image_print(scroll_img, "King Draxinusom of the Gargoyles strides forward, flanked by a small army of wingless attendants. Like Lord British, he seems to suppress his rage only through a heroic effort of will. His scaly hand grasps your shoulder, and your Amulet of Submission grows very warm.", 8, 303, 7, 8, 0x3e)
scroll.image = scroll_img
scroll.x = 0x1
scroll.y = 0x85
rotate_and_wait()
scroll_img = image_load("end.shp", 0xb)
image_print(scroll_img, "\"Thy time hath come, Thief,\127 he says.", 8, 303, 46, 13, 0x3e)
scroll.image = scroll_img
scroll.x = 0x0
scroll.y = 0xa0
for i=-0xc,0x7d,1 do
image_update_effect(star_field.image)
stones_rotate_palette()
moongate.y = i
canvas_update()
input = input_poll()
if input ~= nil then
moongate.y = 0x7d
break
end
end
moongate.visible = false
update_star_field_and_wait()
scroll_img = image_load("end.shp", 0xb)
image_print(scroll_img, "Quickly you reach down to seize the convex lens...", 8, 310, 5, 13, 0x3e)
scroll.image = scroll_img
scroll.x = 0x0
scroll.y = 0x98
update_star_field_and_wait()
scroll_img = image_load("end.shp", 0xc)
image_print(scroll_img, "...and you press it into the hand of the towering Gargoyle king, meeting his sunken eyes. \"Join my Lord in his search for peace, I beg thee.\127", 8, 303, 7, 12, 0x3e)
scroll.image = scroll_img
scroll.x = 0x1
scroll.y = 0x97
update_star_field_and_wait()
characters.visible = false
characters1.clip_w = 320
red_lens.visible = false
scroll_img = image_load("end.shp", 0xa)
image_print(scroll_img, "At your urging, King Draxinusom reluctantly raises his lens to catch the light. As Lord British holds up his own lens, every eye in the room, human and Gargoyle alike, fixes upon the image of the Codex which shines upon the wall.", 8, 303, 7, 13, 0x3e)
scroll.image = scroll_img
scroll.x = 0x1
scroll.y = 0x85
update_star_field_and_wait()
music_play("end.m")
scroll_img = image_load("end.shp", 0xa)
image_print(scroll_img, "The ancient book opens. Both kings gaze upon its pages in spellbound silence, as the eloquence of Ultimate Wisdom is revealed in the tongues of each lord's domain. You, too, can read the answers the Codex gives...", 8, 303, 7, 13, 0x3e)
scroll.image = scroll_img
scroll.x = 0x1
scroll.y = 0x85
codex_opened.opacity = 0
codex_opened.visible = true
for i=0,0xff,3 do
codex_opened.opacity = i
image_update_effect(star_field.image)
canvas_update()
input = input_poll()
if input ~= nil then
codex_opened.opacity = 0xff
break
end
end
codex.visible = false
update_star_field_and_wait()
scroll_img = image_load("end.shp", 0xa)
image_print(scroll_img, "...and when its wisdom is gleaned, when Lord British and King Draxinusom turn to each other as friends, hating no longer, fearing no more, you know that your mission in Britannia has ended at last.", 8, 303, 7, 13, 0x3e)
scroll.image = scroll_img
scroll.x = 0x1
scroll.y = 0x85
update_star_field_and_wait()
scroll.visible = false
for i=0xff,0,-3 do
codex_opened.opacity = i
image_update_effect(star_field.image)
canvas_update()
input = input_poll()
if input ~= nil then
codex_opened.opacity = 0
break
end
end
codex_opened.visible = false
wall.opacity = 0
wall.visible = true
for i=0,0xff,3 do
wall.opacity = i
image_update_effect(star_field.image)
canvas_update()
input = input_poll()
if input ~= nil then
wall.opacity = 0xff
break
end
end
star_field.visible=false
wait_for_input()
for i=0xff,0,-3 do
canvas_set_opacity(i)
canvas_update()
end
canvas_hide_all_sprites()
canvas_set_opacity(0xff)
local num_string = {"zero",
"one",
"two",
"three",
"four",
"five",
"six",
"seven",
"eight",
"nine",
"ten",
"eleven",
"twelve",
"thirteen",
"fourteen",
"fifteen",
"sixteen",
"seventeen",
"eighteen",
"nineteen",
"twenty",
"twenty-one",
"twenty-two",
"twenty-three",
"twenty-four",
"twenty-five",
"twenty-six",
"twenty-seven",
"twenty-eight",
"twenty-nine"
}
local year = clock_get_year()
if year == nil then year = 161 end
local month = clock_get_month()
if month == nil then month = 7 end
local day = clock_get_day()
if day == nil then day = 4 end
local current_days = year * 365 + month * 30 + day
local start_days = START_YEAR * 365 + START_MONTH * 30 + START_DAY
local time = current_days - start_days
local years = math.floor(time / 365)
local months = math.floor((time - years * 365) / 30)
local days = time - (years * 365 + months * 30)
local line1 = ""
if years > 0 then
if years > 29 then
line1 = line1..years.." year"
else
line1 = line1..num_string[years+1].." year"
end
if years > 1 then
line1 = line1.."s"
end
end
if months > 0 then
if line1 ~= "" then
line1 = line1..", "
end
line1 = line1..num_string[months+1].." month"
if months > 1 then
line1 = line1.."s"
end
end
local line2 = ""
if days > 0 or line1 == "" then
if line1 ~= "" then
line1 = line1..","
line2 = "and "
end
line2 = line2..num_string[days+1].." day"
if days ~= 1 then
line2 = line2.."s"
end
end
if line1 == "" then
line1 = "Prophet, in"
else
line1 = "Prophet, in "..line1
end
if string.len(line1.." "..line2) <= 38 and line2 ~= "" then
line1 = line1.." "..line2
line2 = ""
end
if line2 == "" then
line1 = line1.."."
else
line2 = line2.."."
end
local x, y
y=9
scroll_img = image_load("end.shp", 0xa)
image_print(scroll_img, "CONGRATULATIONS", 8, 303, 107, y, 0x3e)
y=y+8
image_print(scroll_img, "Thou hast completed Ultima VI: The False", 8, 303, 34, y, 0x3e)
y=y+8
image_print(scroll_img, line1, 8, 303, math.floor((318-canvas_string_length(line1)) / 2), y, 0x3e)
y=y+8
if line2 ~= "" then
image_print(scroll_img, line2, 8, 303, math.floor((318-canvas_string_length(line2)) / 2), y, 0x3e)
y=y+8
end
image_print(scroll_img, "Report thy feat unto Lord British at Origin", 8, 303, 23, y, 0x3e)
y=y+8
image_print(scroll_img, "Systems!", 8, 303, 132, y, 0x3e)
scroll.image = scroll_img
scroll.x = 0x1
scroll.y = 0x44
scroll.opacity = 0
scroll.visible = true
for i=0,0xff,3 do
scroll.opacity = i
canvas_update()
input = input_poll()
if input ~= nil then
scroll.opacity = 0xff
break
end
end
wait_for_input()
end
play()
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