File: android.strings.xml.cpp

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/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 */

/*
 * This is an auto generated dummy file used for sticking strings from
 * dists/android/res/values/strings.xml into our translation system
 *
 */
 
#include "common/translation.h" // For catching the file during POTFILES reviews

static Common::U32String app_name = _("ScummVM");
static Common::U32String app_name_debug = _("ScummVM (debug)");
static Common::U32String app_desc = _("Graphic adventure game engine");
static Common::U32String ok = _("OK");
static Common::U32String quit = _("Quit");
static Common::U32String no_log_file_title = _("Log File Error");
static Common::U32String no_log_file = _("Unable to read ScummVM log file or create a new one!");
static Common::U32String no_config_file_title = _("Config File Error");
static Common::U32String no_config_file = _("Unable to read ScummVM config file or create a new one!");
static Common::U32String no_save_path_title = _("Save Path Error");
static Common::U32String no_save_path_configured = _("Unable to create or access default save path!");
static Common::U32String no_icons_path_title = _("Icons Path Error");
static Common::U32String no_icons_path_configured = _("Unable to create or access default icons and shaders path!");
static Common::U32String bad_explicit_save_path_configured = _("Unable to access the globally set save path! Please revert to default from ScummVM Options");
static Common::U32String keyboard_toggle_btn_desc = _("Toggle virtual keyboard");
static Common::U32String customkeyboardview_keycode_alt = _("Alt");
static Common::U32String customkeyboardview_keycode_cancel = _("Cancel");
static Common::U32String customkeyboardview_keycode_delete = _("Delete");
static Common::U32String customkeyboardview_keycode_done = _("Done");
static Common::U32String customkeyboardview_keycode_mode_change = _("Mode change");
static Common::U32String customkeyboardview_keycode_shift = _("Shift");
static Common::U32String customkeyboardview_keycode_enter = _("Enter");
static Common::U32String customkeyboardview_popup_close = _("Close popup");
static Common::U32String saf_request_prompt = _("Please select the *root* of your external (physical) SD card. This is required for ScummVM to access this path: ");
static Common::U32String saf_revoke_done = _("Storage Access Framework Permissions for ScummVM were revoked!");
static Common::U32String ini_parsing_error = _("Configuration file could not be parsed");
static Common::U32String shortcut_creator_title = _("Run a game");
static Common::U32String shortcut_creator_search_game = _("Search a game");
static Common::U32String shortcut_creator_no_games = _("No games (yet)\nOpen ScummVM and add your games here.");
static Common::U32String shortcut_creator_game_item_icon = _("Game icon");
static Common::U32String shortcut_creator_customize_game_name_hint = _("Shortcut label");
static Common::U32String shortcut_creator_customize_game_icon_description = _("Shortcut icon");