1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef AGS_ENGINE_AC_HOTSPOT_H
#define AGS_ENGINE_AC_HOTSPOT_H
#include "ags/engine/ac/dynobj/script_hotspot.h"
namespace AGS3 {
// Asserts the hotspot ID is valid in the current room,
// if not then prints a warning to the log; returns assertion result
bool AssertHotspot(const char *apiname, int hot_id);
void Hotspot_SetEnabled(ScriptHotspot *hss, int newval);
int Hotspot_GetEnabled(ScriptHotspot *hss);
int Hotspot_GetID(ScriptHotspot *hss);
ScriptHotspot *GetHotspotAtRoom(int x, int y);
ScriptHotspot *GetHotspotAtScreen(int xx, int yy);
int Hotspot_GetWalkToX(ScriptHotspot *hss);
int Hotspot_GetWalkToY(ScriptHotspot *hss);
void Hotspot_GetName(ScriptHotspot *hss, char *buffer);
const char *Hotspot_GetName_New(ScriptHotspot *hss);
bool Hotspot_IsInteractionAvailable(ScriptHotspot *hhot, int mood);
void Hotspot_RunInteraction(ScriptHotspot *hss, int mood);
int Hotspot_GetProperty(ScriptHotspot *hss, const char *property);
void Hotspot_GetPropertyText(ScriptHotspot *hss, const char *property, char *bufer);
const char *Hotspot_GetTextProperty(ScriptHotspot *hss, const char *property);
bool Hotspot_SetProperty(ScriptHotspot *hss, const char *property, int value);
bool Hotspot_SetTextProperty(ScriptHotspot *hss, const char *property, const char *value);
// Gets hotspot ID at the given room coordinates;
// if hotspot is disabled or non-existing, returns 0 (no area)
int get_hotspot_at(int xpp, int ypp);
} // namespace AGS3
#endif
|