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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef AGS_ENGINE_AC_PARSER_H
#define AGS_ENGINE_AC_PARSER_H
namespace AGS3 {
int Parser_FindWordID(const char *wordToFind);
const char *Parser_SaidUnknownWord();
void ParseText(const char *text);
int Said(const char *checkwords);
//=============================================================================
int find_word_in_dictionary(const char *lookfor);
int is_valid_word_char(char theChar);
int FindMatchingMultiWordWord(char *thisword, const char **text);
int parse_sentence(const char *src_text, int *numwords, short *wordarray, short *compareto, int comparetonum);
} // namespace AGS3
#endif
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