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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "ags/shared/util/wgt2_allg.h"
#include "ags/engine/media/audio/clip_my_midi.h"
#include "ags/ags.h"
#include "ags/music.h"
namespace AGS3 {
MYMIDI::MYMIDI(Common::SeekableReadStream *data, bool repeat) :
_state(SoundClipInitial), _data(data), lengthInSeconds(0) {
_mixer = ::AGS::g_vm->_mixer;
_repeat = repeat;
}
MYMIDI::~MYMIDI() {
::AGS::g_music->stop();
delete _data;
_data = nullptr;
}
void MYMIDI::poll() {
bool playing = is_playing();
if (playing)
_state = SoundClipPlaying;
else if (_state == SoundClipPlaying)
_state = SoundClipStopped;
}
void MYMIDI::seek(int pos) {
// pos is the beat number
warning("TODO: MYMIDI::seek");
}
void MYMIDI::seek_ms(int pos_ms) {
warning("TODO: MYMIDI::seek_ms");
}
int MYMIDI::get_pos() {
// We don't know ms with midi
return 0;
}
int MYMIDI::get_pos_ms() {
// We don't know ms with midi
return 0;
}
int MYMIDI::get_length_ms() {
warning("TODO: MYMIDI::get_length_ms");
return lengthInSeconds * 1000;
}
void MYMIDI::pause() {
::AGS::g_music->pause();
_state = SoundClipPaused;
}
void MYMIDI::resume() {
if (_state != SoundClipPaused)
return;
::AGS::g_music->resume();
_state = SoundClipPlaying;
}
int MYMIDI::play() {
::AGS::g_music->playMusic(_data, _repeat);
_state = SoundClipPlaying;
return 1;
}
int MYMIDI::play_from(int position) {
// TODO: Implement playing from arbitrary positions
if (position == 0) {
play();
return 1;
} else {
return 0;
}
}
bool MYMIDI::is_playing() {
return ::AGS::g_music->isPlaying();
}
bool MYMIDI::is_paused() {
return false;
}
void MYMIDI::set_panning(int newPanning) {
// No implementation for MIDI
}
void MYMIDI::set_speed(int new_speed) {
if (new_speed != 1000) // default
warning("TODO: MYMIDI::set_speed=%d", new_speed);
_speed = new_speed;
}
void MYMIDI::adjust_volume() {
_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, _vol255);
}
} // namespace AGS3
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