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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef AGS_ENGINE_MEDIA_AUDIO_CLIP_MYMIDI_H
#define AGS_ENGINE_MEDIA_AUDIO_CLIP_MYMIDI_H
#include "ags/engine/media/audio/sound_clip.h"
#include "ags/engine/media/audio/audio_defines.h"
namespace AGS3 {
// MIDI
struct MYMIDI : public SOUNDCLIP {
Audio::Mixer *_mixer;
Common::SeekableReadStream *_data;
int lengthInSeconds;
SoundClipState _state;
MYMIDI(Common::SeekableReadStream *data, bool repeat);
~MYMIDI() override;
void poll() override;
void seek(int pos) override;
void seek_ms(int pos_ms) override;
int get_pos() override;
int get_pos_ms() override;
int get_length_ms() override;
void pause() override;
void resume() override;
int get_sound_type() const override {
return MUS_MIDI;
}
int play() override;
int play_from(int position) override;
bool is_playing() override;
bool is_paused() override;
void set_panning(int newPanning) override;
void set_speed(int new_speed) override;
void adjust_volume() override;
};
} // namespace AGS3
#endif
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