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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef AGS_LIB_ALLEGRO_H
#define AGS_LIB_ALLEGRO_H
#define ALLEGRO_H
#include "ags/lib/allegro/alconfig.h"
#include "ags/lib/allegro/base.h"
#include "ags/lib/allegro/color.h"
#include "ags/lib/allegro/config.h"
#include "ags/lib/allegro/draw.h"
#include "ags/lib/allegro/error.h"
#include "ags/lib/allegro/file.h"
#include "ags/lib/allegro/fixed.h"
#include "ags/lib/allegro/fmaths.h"
#include "ags/lib/allegro/gfx.h"
#include "ags/lib/allegro/system.h"
#include "ags/lib/allegro/unicode.h"
namespace AGS3 {
inline int install_allegro() {
return 0;
}
inline void allegro_exit() {}
} // namespace AGS3
#endif
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