File: gfx.cpp

package info (click to toggle)
scummvm 2.9.1%2Bdfsg-1
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 450,580 kB
  • sloc: cpp: 4,299,825; asm: 28,322; python: 12,901; sh: 11,302; java: 9,289; xml: 7,895; perl: 2,639; ansic: 2,465; yacc: 1,670; javascript: 1,020; makefile: 933; lex: 578; awk: 275; objc: 82; sed: 11; php: 1
file content (390 lines) | stat: -rw-r--r-- 11,044 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 */

#include "ags/lib/allegro/gfx.h"
#include "ags/lib/allegro/color.h"
#include "ags/lib/allegro/flood.h"
#include "ags/lib/allegro/rotate.h"
#include "ags/ags.h"
#include "ags/globals.h"
#include "common/textconsole.h"
#include "common/util.h"
#include "graphics/screen.h"

namespace AGS3 {

int color_conversion;

/*-------------------------------------------------------------------*/

void set_color_conversion(int mode) {
	color_conversion = mode;
}

int get_color_conversion() {
	return color_conversion;
}

int set_gfx_mode(int card, int w, int h, int depth) {
	// Graphics shutdown can be ignored
	if (card != -1) {
		assert(card == SCUMMVM_ID);
		::AGS::g_vm->setGraphicsMode(w, h, depth);
	}
	return 0;
}

void set_clip_rect(BITMAP *bitmap, int x1, int y1, int x2, int y2) {
	// The rect passed to the function in inclusive-inclusive, but
	// internally the clipping rect in BITMAP is inclusive-exclusive.
	bitmap->cl = CLIP(x1, 0, (int)bitmap->w - 1);
	bitmap->ct = CLIP(y1, 0, (int)bitmap->h - 1);
	bitmap->cr = CLIP(x2 + 1, 0, (int)bitmap->w);
	bitmap->cb = CLIP(y2 + 1, 0, (int)bitmap->h);
}

void get_clip_rect(BITMAP *bitmap, int *x1, int *y1, int *x2, int *y2) {
	if (x1)
		*x1 = bitmap->cl;
	if (y1)
		*y1 = bitmap->ct;
	if (x2)
		*x2 = bitmap->cr - 1;
	if (y2)
		*y2 = bitmap->cb - 1;
}

void acquire_bitmap(BITMAP *bitmap) {
	// No implementation needed
}

void release_bitmap(BITMAP *bitmap) {
	// No implementation needed
}

void clear_to_color(BITMAP *bitmap, int color) {
	Graphics::ManagedSurface &surf = **bitmap;

	surf.clear(color);
}

int bitmap_color_depth(BITMAP *bmp) {
	Graphics::ManagedSurface &surf = **bmp;

	return (surf.format.bytesPerPixel == 1) ? 8 : surf.format.bpp();
}

int bitmap_mask_color(BITMAP *bmp) {
	// For paletted sprites this is 0.
	// For other color depths this is bright pink (RGB 255, 0, 255).
	// The alpha chanel should be 0.
	//if (bmp-format.bytesPerPixel == 1)
	//  return 0;
	//return bmp->format.AGRBToColor(0, 255, 0, 255);
	return bmp->getTransparentColor();
}

void blit(const BITMAP *src, BITMAP *dest, int src_x, int src_y, int dst_x, int dst_y, int width, int height) {
	dest->draw(src, Common::Rect(src_x, src_y, src_x + width, src_y + height),
	           dst_x, dst_y, false, false, false, -1);
}

void stretch_blit(const BITMAP *src, BITMAP *dest,
                  int source_x, int source_y, int source_width, int source_height,
                  int dest_x, int dest_y, int dest_width, int dest_height) {
	dest->stretchDraw(src,
	                  Common::Rect(source_x, source_y, source_x + source_width, source_y + source_height),
	                  Common::Rect(dest_x, dest_y, dest_x + dest_width, dest_y + dest_height),
	                  false, -1);
}

void masked_blit(const BITMAP *src, BITMAP *dest, int src_x, int src_y, int dst_x, int dst_y, int width, int height) {
	assert(src->format == dest->format);

	dest->draw(src, Common::Rect(src_x, src_y, src_x + width, src_y + height),
	           dst_x, dst_y, false, false, true, -1);
}

void masked_stretch_blit(const BITMAP *src, BITMAP *dest,
                         int source_x, int source_y, int source_width, int source_height,
                         int dest_x, int dest_y, int dest_width, int dest_height) {
	dest->stretchDraw(src,
	                  Common::Rect(source_x, source_y, source_x + source_width, source_y + source_height),
	                  Common::Rect(dest_x, dest_y, dest_x + dest_width, dest_y + dest_height),
	                  true, -1);
}

void draw_sprite(BITMAP *bmp, const BITMAP *sprite, int x, int y) {
	bmp->draw(sprite, Common::Rect(0, 0, sprite->w, sprite->h),
	          x, y, false, false, true, -1);
}

void stretch_sprite(BITMAP *bmp, const BITMAP *sprite, int x, int y, int w, int h) {
	bmp->stretchDraw(sprite, Common::Rect(0, 0, sprite->w, sprite->h),
	                 Common::Rect(x, y, x + w, y + h),
	                 true, -1);
}

void draw_trans_sprite(BITMAP *bmp, const BITMAP *sprite, int x, int y) {
	bmp->draw(sprite, Common::Rect(0, 0, sprite->w, sprite->h),
	          x, y, false, false, true, _G(trans_blend_alpha));
}

void draw_lit_sprite(BITMAP *bmp, const BITMAP *sprite, int x, int y, int color) {
	bmp->draw(sprite, Common::Rect(0, 0, sprite->w, sprite->h),
	          x, y, false, false, true, color,
	          _G(trans_blend_red), _G(trans_blend_green), _G(trans_blend_blue));
}

void draw_sprite_h_flip(BITMAP *bmp, const BITMAP *sprite, int x, int y) {
	bmp->draw(sprite, Common::Rect(0, 0, sprite->w, sprite->h),
	          x, y, true, false, true, -1);
}

void draw_sprite_v_flip(BITMAP *bmp, const BITMAP *sprite, int x, int y) {
	bmp->draw(sprite, Common::Rect(0, 0, sprite->w, sprite->h),
	          x, y, false, true, true, -1);
}

void draw_sprite_vh_flip(BITMAP *bmp, const BITMAP *sprite, int x, int y) {
	bmp->draw(sprite, Common::Rect(0, 0, sprite->w, sprite->h),
	          x, y, true, true, true, -1);
}

void rotate_sprite(BITMAP *bmp, const BITMAP *sprite, int x, int y, fixed angle) {
	pivot_scaled_sprite(bmp, sprite, (x<<16) + (sprite->w * 0x10000) / 2, (y<<16) + (sprite->h * 0x10000) / 2, sprite->w << 15, sprite->h << 15, angle, 0x10000);
}

void pivot_sprite(BITMAP *bmp, const BITMAP *sprite, int x, int y, int cx, int cy, fixed angle) {
	pivot_scaled_sprite(bmp, sprite, x<<16, y<<16, cx<<16, cy<<16, angle, 0x10000);
}


bool is_screen_bitmap(BITMAP *bmp) {
	return dynamic_cast<Graphics::Screen *>(bmp) != nullptr;
}

bool is_video_bitmap(BITMAP *bmp) {
	return dynamic_cast<Graphics::Screen *>(bmp) != nullptr;
}

bool is_planar_bitmap(BITMAP *bmp) {
	return false;
}

bool is_linear_bitmap(BITMAP *bmp) {
	return true;
}

bool is_same_bitmap(BITMAP *bmp1, BITMAP *bmp2) {
	if ((bmp1 == nullptr) || (bmp2 == nullptr))
		return false;
	if (bmp1 == bmp2)
		return true;

	// TODO: allegro also returns true if one bmp is a sub of the other,
	// i.e. they share the same id
	// This (if needed?) would require a different implementation

	return false;
}

void bmp_select(BITMAP *bmp) {
	// No implementation needed
}

byte *bmp_write_line(BITMAP *bmp, int line) {
	return bmp->line[line];
}

void bmp_write8(byte *addr, int color) {
	*addr = color;
}

void bmp_write15(byte *addr, int color) {
	*((uint16 *)addr) = color;
}

void bmp_write16(byte *addr, int color) {
	*((uint16 *)addr) = color;
}

void bmp_write24(byte *addr, int color) {
	*addr = (color & 0xff);
	*(addr + 1) = ((color >> 8) & 0xff);
	*(addr + 2) = ((color >> 16) & 0xff);
}

void bmp_write32(byte *addr, int color) {
	*((uint32 *)addr) = color;
}

void memory_putpixel(BITMAP *bmp, int x, int y, int color) {
	putpixel(bmp, x, y, color);
}

void putpixel(BITMAP *bmp, int x, int y, int color) {
	Graphics::ManagedSurface &surf = **bmp;
	if (x < 0 || x >= surf.w || y < 0 || y >= surf.h)
		return;
	void *p = surf.getBasePtr(x, y);

	switch (surf.format.bytesPerPixel) {
	case 1:
		*((uint8 *)p) = color;
		break;
	case 2:
		*((uint16 *)p) = color;
		break;
	case 4:
		*((uint32 *)p) = color;
		break;
	default:
		break;
	}
}

void _putpixel(BITMAP *bmp, int x, int y, int color) {
	Graphics::ManagedSurface &surf = **bmp;
	if (x < 0 || x >= surf.w || y < 0 || y >= surf.h)
		return;
	void *p = surf.getBasePtr(x, y);
	*((uint8 *)p) = color;
}

void _putpixel15(BITMAP *bmp, int x, int y, int color) {
	error("Unsupported bpp");
}

void _putpixel16(BITMAP *bmp, int x, int y, int color) {
	Graphics::ManagedSurface &surf = **bmp;
	if (x < 0 || x >= surf.w || y < 0 || y >= surf.h)
		return;
	void *p = surf.getBasePtr(x, y);
	*((uint16 *)p) = color;
}

void _putpixel24(BITMAP *bmp, int x, int y, int color) {
	error("Unsupported bpp");
}

void _putpixel32(BITMAP *bmp, int x, int y, int color) {
	Graphics::ManagedSurface &surf = **bmp;
	if (x < 0 || x >= surf.w || y < 0 || y >= surf.h)
		return;
	void *p = surf.getBasePtr(x, y);
	*((uint32 *)p) = color;
}

int getpixel(const BITMAP *bmp, int x, int y) {
	Graphics::ManagedSurface &surf = **bmp;

	// Allegro returns -1 if the pixel lies outside the bitmap
	if (x < 0 || y < 0 || x >= surf.w || y >= surf.h)
		return -1;

	void *p = surf.getBasePtr(x, y);

	switch (surf.format.bytesPerPixel) {
	case 1:
		return *((uint8 *)p);
	case 2:
		return *((uint16 *)p);
	case 4:
		return *((uint32 *)p);
	default:
		break;
	}

	error("Unsupported bpp");
}

int _getpixel(const BITMAP *bmp, int x, int y) {
	Graphics::ManagedSurface &surf = **bmp;
	if (x < 0 || y < 0 || x >= surf.w || y >= surf.h)
		return -1;
	void *p = surf.getBasePtr(x, y);
	return *((uint8 *)p);
}

int _getpixel15(const BITMAP *bmp, int x, int y) {
	error("Unsupported bpp");
}

int _getpixel16(const BITMAP *bmp, int x, int y) {
	Graphics::ManagedSurface &surf = **bmp;
	if (x < 0 || y < 0 || x >= surf.w || y >= surf.h)
		return -1;
	void *p = surf.getBasePtr(x, y);
	return *((uint16 *)p);
}

int _getpixel24(const BITMAP *bmp, int x, int y) {
	error("Unsupported bpp");
}

int _getpixel32(const BITMAP *bmp, int x, int y) {
	Graphics::ManagedSurface &surf = **bmp;
	if (x < 0 || y < 0 || x >= surf.w || y >= surf.h)
		return -1;
	void *p = surf.getBasePtr(x, y);
	return *((uint32 *)p);
}

void line(BITMAP *bmp, int x1, int y1, int x2, int y2, int color) {
	Graphics::ManagedSurface &surf = **bmp;
	surf.drawLine(x1, y1, x2, y2, color);
}

void rect(BITMAP *bmp, int x1, int y1, int x2, int y2, int color) {
	Graphics::ManagedSurface &surf = **bmp;
	if (x1 > x2)
		SWAP(x1, x2);
	if (y1 > y2)
		SWAP(y1, y2);
	surf.frameRect(Common::Rect(x1, y1, x2 + 1, y2 + 1), color);
}

void rectfill(BITMAP *bmp, int x1, int y1, int x2, int y2, int color) {
	Graphics::ManagedSurface &surf = **bmp;
	if (x1 > x2)
		SWAP(x1, x2);
	if (y1 > y2)
		SWAP(y1, y2);
	surf.fillRect(Common::Rect(x1, y1, x2 + 1, y2 + 1), color);
}

void triangle(BITMAP *bmp, int x1, int y1, int x2, int y2, int x3, int y3, int color) {
	Graphics::ManagedSurface &surf = **bmp;
	surf.drawLine(x1, y1, x2, y2, color);
	surf.drawLine(x2, y2, x3, y3, color);
	surf.drawLine(x3, y3, x1, y1, color);
}

void circlefill(BITMAP *bmp, int x, int y, int radius, int color) {
	bmp->circlefill(x, y, radius, color);
}

void clear_bitmap(BITMAP *bmp) {
	bmp->clear();
}

} // namespace AGS3