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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* of the License, or(at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef AGS_PLUGINS_AGS_BLEND_AGS_BLEND_H
#define AGS_PLUGINS_AGS_BLEND_AGS_BLEND_H
#include "ags/plugins/ags_plugin.h"
namespace AGS3 {
namespace Plugins {
namespace AGSBlend {
/**
* Author: Steven Poulton
* Description: An AGS Plugin to allow true Alpha Blending
*/
class AGSBlend : public PluginBase {
SCRIPT_HASH(AGSBlend)
private:
/**
* Gets the alpha value at coords x,y
*/
void GetAlpha(ScriptMethodParams ¶ms);
/**
* Sets the alpha value at coords x,y
*/
void PutAlpha(ScriptMethodParams ¶ms);
/**
* Translates index from a 2D array to a 1D array
*/
int xytolocale(int x, int y, int width);
void HighPass(ScriptMethodParams ¶ms);
void Blur(ScriptMethodParams ¶ms);
void DrawSprite(ScriptMethodParams ¶ms);
void DrawAdd(ScriptMethodParams ¶ms);
void DrawAlpha(ScriptMethodParams ¶ms);
public:
AGSBlend() : PluginBase() {}
virtual ~AGSBlend() {}
const char *AGS_GetPluginName() override;
void AGS_EngineStartup(IAGSEngine *lpEngine) override;
};
} // namespace AGSBlend
} // namespace Plugins
} // namespace AGS3
#endif
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