1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "ags/plugins/core/dialog.h"
#include "ags/engine/ac/dialog.h"
namespace AGS3 {
namespace Plugins {
namespace Core {
void Dialog::AGS_EngineStartup(IAGSEngine *engine) {
ScriptContainer::AGS_EngineStartup(engine);
SCRIPT_METHOD(Dialog::get_ID, Dialog::GetID);
SCRIPT_METHOD(Dialog::get_OptionCount, Dialog::GetOptionCount);
SCRIPT_METHOD(Dialog::get_ShowTextParser, Dialog::GetShowTextParser);
SCRIPT_METHOD(Dialog::DisplayOptions^1, Dialog::DisplayOptions);
SCRIPT_METHOD(Dialog::GetOptionState^1, Dialog::GetOptionState);
SCRIPT_METHOD(Dialog::GetOptionText^1, Dialog::GetOptionText);
SCRIPT_METHOD(Dialog::HasOptionBeenChosen^1, Dialog::HasOptionBeenChosen);
SCRIPT_METHOD(Dialog::SetOptionState^2, Dialog::SetOptionState);
SCRIPT_METHOD(Dialog::Start^0, Dialog::Start);
}
void Dialog::GetID(ScriptMethodParams ¶ms) {
PARAMS1(ScriptDialog *, sd);
params._result = AGS3::Dialog_GetID(sd);
}
void Dialog::GetOptionCount(ScriptMethodParams ¶ms) {
PARAMS1(ScriptDialog *, sd);
params._result = AGS3::Dialog_GetOptionCount(sd);
}
void Dialog::GetShowTextParser(ScriptMethodParams ¶ms) {
PARAMS1(ScriptDialog *, sd);
params._result = AGS3::Dialog_GetShowTextParser(sd);
}
void Dialog::DisplayOptions(ScriptMethodParams ¶ms) {
PARAMS2(ScriptDialog *, sd, int, sayChosenOption);
params._result = AGS3::Dialog_DisplayOptions(sd, sayChosenOption);
}
void Dialog::GetOptionState(ScriptMethodParams ¶ms) {
PARAMS2(ScriptDialog *, sd, int, option);
params._result = AGS3::Dialog_GetOptionState(sd, option);
}
void Dialog::GetOptionText(ScriptMethodParams ¶ms) {
PARAMS2(ScriptDialog *, sd, int, option);
params._result = AGS3::Dialog_GetOptionText(sd, option);
}
void Dialog::HasOptionBeenChosen(ScriptMethodParams ¶ms) {
PARAMS2(ScriptDialog *, sd, int, option);
params._result = AGS3::Dialog_HasOptionBeenChosen(sd, option);
}
void Dialog::SetOptionState(ScriptMethodParams ¶ms) {
PARAMS3(ScriptDialog *, sd, int, option, int, newState);
AGS3::Dialog_SetOptionState(sd, option, newState);
}
void Dialog::Start(ScriptMethodParams ¶ms) {
PARAMS1(ScriptDialog *, sd);
AGS3::Dialog_Start(sd);
}
} // namespace Core
} // namespace Plugins
} // namespace AGS3
|