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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef AGS_PLUGINS_CORE_GAME_H
#define AGS_PLUGINS_CORE_GAME_H
#include "ags/plugins/ags_plugin.h"
namespace AGS3 {
namespace Plugins {
namespace Core {
class Game : public ScriptContainer {
BUILT_IN_HASH(Game)
public:
virtual ~Game() {}
void AGS_EngineStartup(IAGSEngine *engine) override;
void IsAudioPlaying(ScriptMethodParams ¶ms);
void SetAudioTypeSpeechVolumeDrop(ScriptMethodParams ¶ms);
void SetAudioTypeVolume(ScriptMethodParams ¶ms);
void StopAudio(ScriptMethodParams ¶ms);
void ChangeTranslation(ScriptMethodParams ¶ms);
void DoOnceOnly(ScriptMethodParams ¶ms);
void GetColorFromRGB(ScriptMethodParams ¶ms);
void GetFrameCountForLoop(ScriptMethodParams ¶ms);
void GetLocationName(ScriptMethodParams ¶ms);
void GetLoopCountForView(ScriptMethodParams ¶ms);
void GetMODPattern(ScriptMethodParams ¶ms);
void GetRunNextSettingForLoop(ScriptMethodParams ¶ms);
void GetSaveSlotDescription(ScriptMethodParams ¶ms);
void GetViewFrame(ScriptMethodParams ¶ms);
void InputBox(ScriptMethodParams ¶ms);
void SetSaveGameDirectory(ScriptMethodParams ¶ms);
void StopAllSounds(ScriptMethodParams ¶ms);
void GetCharacterCount(ScriptMethodParams ¶ms);
void GetDialogCount(ScriptMethodParams ¶ms);
void GetFileName(ScriptMethodParams ¶ms);
void GetFontCount(ScriptMethodParams ¶ms);
void GetGlobalMessages(ScriptMethodParams ¶ms);
void GetGlobalStrings(ScriptMethodParams ¶ms);
void SetGlobalString(ScriptMethodParams ¶ms);
void GetGUICount(ScriptMethodParams ¶ms);
void GetIgnoreUserInputAfterTextTimeoutMs(ScriptMethodParams ¶ms);
void SetIgnoreUserInputAfterTextTimeoutMs(ScriptMethodParams ¶ms);
void GetInSkippableCutscene(ScriptMethodParams ¶ms);
void GetInventoryItemCount(ScriptMethodParams ¶ms);
void GetMinimumTextDisplayTimeMs(ScriptMethodParams ¶ms);
void SetMinimumTextDisplayTimeMs(ScriptMethodParams ¶ms);
void GetMouseCursorCount(ScriptMethodParams ¶ms);
void GetName(ScriptMethodParams ¶ms);
void SetName(ScriptMethodParams ¶ms);
void GetNormalFont(ScriptMethodParams ¶ms);
void SetNormalFont(ScriptMethodParams ¶ms);
void GetSkippingCutscene(ScriptMethodParams ¶ms);
void GetSpeechFont(ScriptMethodParams ¶ms);
void SetSpeechFont(ScriptMethodParams ¶ms);
void GetSpriteWidth(ScriptMethodParams ¶ms);
void GetSpriteHeight(ScriptMethodParams ¶ms);
void GetTextReadingSpeed(ScriptMethodParams ¶ms);
void SetTextReadingSpeed(ScriptMethodParams ¶ms);
void GetTranslationFilename(ScriptMethodParams ¶ms);
void GetUseNativeCoordinates(ScriptMethodParams ¶ms);
void GetViewCount(ScriptMethodParams ¶ms);
void PlayVoiceClip(ScriptMethodParams ¶ms);
};
} // namespace Core
} // namespace Plugins
} // namespace AGS3
#endif
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