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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "ags/plugins/core/overlay.h"
#include "ags/engine/ac/overlay.h"
namespace AGS3 {
namespace Plugins {
namespace Core {
void Overlay::AGS_EngineStartup(IAGSEngine *engine) {
ScriptContainer::AGS_EngineStartup(engine);
SCRIPT_METHOD(Overlay::CreateGraphical^4, Overlay::CreateGraphical);
SCRIPT_METHOD(Overlay::CreateTextual^106, Overlay::ScPl_CreateTextual);
SCRIPT_METHOD(Overlay::SetText^104, Overlay::ScPl_SetText);
SCRIPT_METHOD(Overlay::Remove^0, Overlay::Remove);
SCRIPT_METHOD(Overlay::get_Valid, Overlay::GetValid);
SCRIPT_METHOD(Overlay::get_X, Overlay::GetX);
SCRIPT_METHOD(Overlay::set_X, Overlay::SetX);
SCRIPT_METHOD(Overlay::get_Y, Overlay::GetY);
SCRIPT_METHOD(Overlay::set_Y, Overlay::SetY);
}
void Overlay::CreateGraphical(ScriptMethodParams ¶ms) {
PARAMS4(int, x, int, y, int, slot, int, transparent);
params._result = AGS3::Overlay_CreateGraphical(x, y, slot, transparent);
}
void Overlay::ScPl_CreateTextual(ScriptMethodParams ¶ms) {
PARAMS6(int, x, int, y, int, width, int, font, int, colour, const char *, text);
params._result = AGS3::Overlay_CreateTextual(x, y, width, font, colour, text);
}
void Overlay::ScPl_SetText(ScriptMethodParams ¶ms) {
PARAMS5(int, x, int, y, int, width, int, font, int, colour);
Common::String text = params.format(5);
params._result = AGS3::Overlay_CreateTextual(x, y, width, font, colour, text.c_str());
}
void Overlay::Remove(ScriptMethodParams ¶ms) {
PARAMS1(ScriptOverlay *, sco);
AGS3::Overlay_Remove(sco);
}
void Overlay::GetValid(ScriptMethodParams ¶ms) {
PARAMS1(ScriptOverlay *, sco);
params._result = AGS3::Overlay_GetValid(sco);
}
void Overlay::GetX(ScriptMethodParams ¶ms) {
PARAMS1(ScriptOverlay *, sco);
params._result = AGS3::Overlay_GetX(sco);
}
void Overlay::SetX(ScriptMethodParams ¶ms) {
PARAMS2(ScriptOverlay *, scover, int, newx);
AGS3::Overlay_SetX(scover, newx);
}
void Overlay::GetY(ScriptMethodParams ¶ms) {
PARAMS1(ScriptOverlay *, sco);
params._result = AGS3::Overlay_GetY(sco);
}
void Overlay::SetY(ScriptMethodParams ¶ms) {
PARAMS2(ScriptOverlay *, scover, int, newy);
AGS3::Overlay_SetY(scover, newy);
}
} // namespace Core
} // namespace Plugins
} // namespace AGS3
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