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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "ags/plugins/core/room.h"
#include "ags/engine/ac/room.h"
namespace AGS3 {
namespace Plugins {
namespace Core {
void Room::AGS_EngineStartup(IAGSEngine *engine) {
ScriptContainer::AGS_EngineStartup(engine);
SCRIPT_METHOD(Room::GetDrawingSurfaceForBackground^1, Room::GetDrawingSurfaceForBackground);
SCRIPT_METHOD(Room::GetProperty^1, Room::GetProperty);
SCRIPT_METHOD(Room::GetTextProperty^1, Room::GetTextProperty);
SCRIPT_METHOD(Room::SetProperty^2, Room::SetProperty);
SCRIPT_METHOD(Room::SetTextProperty^2, Room::SetTextProperty);
SCRIPT_METHOD(Room::get_BottomEdge, Room::GetBottomEdge);
SCRIPT_METHOD(Room::get_ColorDepth, Room::GetColorDepth);
SCRIPT_METHOD(Room::get_Height, Room::GetHeight);
SCRIPT_METHOD(Room::get_LeftEdge, Room::GetLeftEdge);
SCRIPT_METHOD(Room::geti_Messages, Room::GetMessages);
SCRIPT_METHOD(Room::get_MusicOnLoad, Room::GetMusicOnLoad);
SCRIPT_METHOD(Room::get_ObjectCount, Room::GetObjectCount);
SCRIPT_METHOD(Room::get_RightEdge, Room::GetRightEdge);
SCRIPT_METHOD(Room::get_TopEdge, Room::GetTopEdge);
SCRIPT_METHOD(Room::get_Width, Room::GetWidth);
}
void Room::GetDrawingSurfaceForBackground(ScriptMethodParams ¶ms) {
PARAMS1(int, backgroundNumber);
params._result = AGS3::Room_GetDrawingSurfaceForBackground(backgroundNumber);
}
void Room::GetProperty(ScriptMethodParams ¶ms) {
PARAMS1(const char *, property);
params._result = AGS3::Room_GetProperty(property);
}
void Room::GetTextProperty(ScriptMethodParams ¶ms) {
PARAMS1(const char *, property);
params._result = AGS3::Room_GetTextProperty(property);
}
void Room::SetProperty(ScriptMethodParams ¶ms) {
PARAMS2(const char *, property, int, value);
params._result = AGS3::Room_SetProperty(property, value);
}
void Room::SetTextProperty(ScriptMethodParams ¶ms) {
PARAMS2(const char *, property, const char *, value);
params._result = AGS3::Room_SetTextProperty(property, value);
}
void Room::GetBottomEdge(ScriptMethodParams ¶ms) {
params._result = AGS3::Room_GetBottomEdge();
}
void Room::GetColorDepth(ScriptMethodParams ¶ms) {
params._result = AGS3::Room_GetColorDepth();
}
void Room::GetHeight(ScriptMethodParams ¶ms) {
params._result = AGS3::Room_GetHeight();
}
void Room::GetLeftEdge(ScriptMethodParams ¶ms) {
params._result = AGS3::Room_GetLeftEdge();
}
void Room::GetMessages(ScriptMethodParams ¶ms) {
PARAMS1(int, index);
params._result = AGS3::Room_GetMessages(index);
}
void Room::GetMusicOnLoad(ScriptMethodParams ¶ms) {
params._result = AGS3::Room_GetMusicOnLoad();
}
void Room::GetObjectCount(ScriptMethodParams ¶ms) {
params._result = AGS3::Room_GetObjectCount();
}
void Room::GetRightEdge(ScriptMethodParams ¶ms) {
params._result = AGS3::Room_GetRightEdge();
}
void Room::GetTopEdge(ScriptMethodParams ¶ms) {
params._result = AGS3::Room_GetTopEdge();
}
void Room::GetWidth(ScriptMethodParams ¶ms) {
params._result = AGS3::Room_GetWidth();
}
void Room::RoomExists(ScriptMethodParams ¶ms) {
PARAMS1(int, room);
params._result = AGS3::Room_Exists(room);
}
} // namespace Core
} // namespace Plugins
} // namespace AGS3
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