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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/std/utility.h"
#include "ags/shared/script/cc_common.h"
#include "ags/shared/util/string.h"
#include "ags/globals.h"
namespace AGS3 {
using namespace AGS::Shared;
void ccSetOption(int optbit, int onoroff) {
if (onoroff)
_G(ccCompOptions) |= optbit;
else
_G(ccCompOptions) &= ~optbit;
}
int ccGetOption(int optbit) {
if (_G(ccCompOptions) & optbit)
return 1;
return 0;
}
void cc_clear_error() {
_GP(ccError) = ScriptError();
}
bool cc_has_error() {
return _GP(ccError).HasError;
}
const ScriptError &cc_get_error() {
return _GP(ccError);
}
String cc_get_err_callstack(int max_lines) {
return cc_has_error() ? _GP(ccError).CallStack : cc_get_callstack(max_lines);
}
void cc_error(const char *descr, ...) {
_GP(ccError).IsUserError = false;
if (descr[0] == '!') {
_GP(ccError).IsUserError = true;
descr++;
}
va_list ap;
va_start(ap, descr);
String displbuf = String::FromFormatV(descr, ap);
va_end(ap);
// TODO: because this global ccError is a global shared variable,
// we have to use project-dependent function to format the final message
_GP(ccError).ErrorString = cc_format_error(displbuf);
_GP(ccError).CallStack = cc_get_callstack();
_GP(ccError).HasError = 1;
_GP(ccError).Line = _G(currentline);
}
void cc_error(const ScriptError &err) {
_GP(ccError) = err;
}
} // namespace AGS3
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