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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
//=============================================================================
//
// ResourceCache is an abstract storage that tracks use history with MRU list.
// Cache is limited to a certain size, in bytes.
// When a total size of items reaches the limit, and more items are put into,
// the Cache uses MRU list to find the least used items and disposes them
// one by one until the necessary space is freed.
// ResourceCache's implementations must provide a method for calculating an
// item's size.
//
// Supports copyable and movable items, have 2 variants of Put function for
// each of them. This lets it store both std::shared_ptr and std::unique_ptr.
//
// TODO: support data Priority, which tells which items may be disposed
// when adding new item and surpassing the cache limit.
//
// TODO: as an option, consider to have Locked items separate from the normal
// cache limit, and probably have their own limit setting as a safety measure.
// (after reaching this limit ResourceCache would simply ignore any further
// Lock commands until some items are unlocked.)
// Rethink this when it's time to design a better resource handling in AGS.
//
// TODO: as an option, consider supporting a specialized container type that
// has an associative container's interface, but is optimized for having most
// keys allocated in large continious sequences by default.
// This may be suitable for e.g. sprites, and may (or may not?) save some mem.
//
// Only for the reference: one of the ideas is for container to have a table
// of arrays of fixed size internally. When getting an item the hash would be
// first divided on array size to find the array the item resides in, then the
// item is taken from item from slot index = (hash - arrsize * arrindex).
// Find out if there is already a hash table kind that follows similar
// principle.
//
//=============================================================================
#ifndef AGS_SHARED_UTIL_RESOURCE_CACHE_H
#define AGS_SHARED_UTIL_RESOURCE_CACHE_H
#include "common/std/list.h"
#include "common/std/map.h"
#include "ags/shared/util/string.h"
namespace AGS3 {
namespace AGS {
namespace Shared {
template<typename TKey, typename TValue,
typename TSize = size_t, typename HashFn = std::hash<TKey> >
class ResourceCache {
public:
// Flags determine management rules for the particular item
enum ItemFlags {
// Locked items are temporarily saved from disposal when freeing cache space;
// they still count towards the cache size though.
kCacheItem_Locked = 0x0001,
// External items are managed strictly by the external user;
// do not count towards the cache size, do not prevent caching normal items.
// They cannot be locked or released (considered permanently locked),
// only removed by request.
kCacheItem_External = 0x0002,
};
ResourceCache(TSize max_size = 0u)
: _maxSize(max_size), _sectionLocked(_mru.end()) {}
// Get the MRU cache size limit
inline size_t GetMaxCacheSize() const { return _maxSize; }
// Get the current total MRU cache size
inline size_t GetCacheSize() const { return _cacheSize; }
// Get the summed size of locked items (included in total cache size)
inline size_t GetLockedSize() const { return _lockedSize; }
// Get the summed size of external items (excluded from total cache size)
inline size_t GetExternalSize() const { return _externalSize; }
// Set the MRU cache size limit
void SetMaxCacheSize(TSize size) {
_maxSize = size;
FreeMem(0u); // makes sure it does not exceed max size
}
// Tells if particular key is in the cache
bool Exists(const TKey &key) const {
return _storage.find(key) != _storage.end();
}
// Gets the item with the given key if it exists;
// reorders the item as recently used.
const TValue &Get(const TKey &key) {
auto it = _storage.find(key);
if (it == _storage.end())
return _dummy; // no such key
// Unless locked, move the item ref to the beginning of the MRU list
const auto &item = it->second;
if ((item.Flags & kCacheItem_Locked) == 0)
_mru.splice(_mru.begin(), _mru, item.MruIt);
return item.Value;
}
// Add particular item into the cache, disposes existing item if such key is already taken.
// If a new item will exceed the cache size limit, cache will remove oldest items
// in order to free mem.
void Put(const TKey &key, const TValue &value, uint32_t flags = 0u) {
if (_maxSize == 0)
return; // cache is disabled
auto it = _storage.find(key);
if (it != _storage.end()) {
// Remove previous cached item
RemoveImpl(it);
}
PutImpl(key, TValue(value), flags); // make a temp local copy for safe std::move
}
void Put(const TKey &key, TValue &&value, uint32_t flags = 0u) {
if (_maxSize == 0)
return; // cache is disabled
auto it = _storage.find(key);
if (it != _storage.end()) {
// Remove previous cached item
RemoveImpl(it);
}
PutImpl(key, std::move(value), flags);
}
// Locks the item with the given key,
// temporarily excluding it from MRU disposal rules
void Lock(const TKey &key) {
auto it = _storage.find(key);
if (it == _storage.end())
return; // no such key
auto &item = it->second;
if ((item.Flags & kCacheItem_Locked) != 0)
return; // already locked
// Lock item and move to the locked section
item.Flags |= kCacheItem_Locked;
_mru.splice(_sectionLocked, _mru, item.MruIt); // CHECKME: TEST!!
_sectionLocked = item.MruIt;
_lockedSize += item.Size;
}
// Releases (unlocks) the item with the given key,
// adds it back to MRU disposal rules
void Release(const TKey &key) {
auto it = _storage.find(key);
if (it == _storage.end())
return; // no such key
auto &item = it->second;
if ((item.Flags & kCacheItem_External) != 0)
return; // never release external data, must be removed by user
if ((item.Flags & kCacheItem_Locked) == 0)
return; // not locked
// Unlock, and move the item to the beginning of the MRU list
item.Flags &= ~kCacheItem_Locked;
if (_sectionLocked == item.MruIt)
_sectionLocked = std::next(item.MruIt);
_mru.splice(_mru.begin(), _mru, item.MruIt); // CHECKME: TEST!!
_lockedSize -= item.Size;
}
// Deletes the cached item
void Dispose(const TKey &key) {
auto it = _storage.find(key);
if (it == _storage.end())
return; // no such key
RemoveImpl(it);
}
// Removes the item from the cache and returns to the caller.
TValue Remove(const TKey &key) {
auto it = _storage.find(key);
if (it == _storage.end())
return TValue(); // no such key
TValue value = std::move(it->second.Value);
RemoveImpl(it);
return value;
}
// Disposes all items that are not locked or external
void DisposeFreeItems() {
for (auto mru_it = _sectionLocked; mru_it != _mru.end(); ++mru_it) {
auto it = _storage.find(*mru_it);
assert(it != _storage.end());
auto &item = it->second;
_cacheSize -= item.Size;
_storage.erase(it);
_mru.erase(mru_it);
}
}
// Clear the cache, dispose all items
void Clear() {
_storage.clear();
_mru.clear();
_sectionLocked = _mru.end();
_cacheSize = 0u;
_lockedSize = 0u;
_externalSize = 0u;
}
protected:
struct TItem;
// MRU list type
typedef std::list<TKey> TMruList;
// MRU list reference type
typedef typename TMruList::iterator TMruIt;
// Storage type
typedef std::unordered_map<TKey, TItem, HashFn> TStorage;
struct TItem {
TMruIt MruIt; // MRU list reference
TValue Value;
TSize Size = 0u;
uint32_t Flags = 0u; // flags determine management rules for this item
TItem() = default;
TItem(const TItem &item) = default;
TItem(TItem &&item) = default;
TItem(const TMruIt &mru_it, const TValue &value, const TSize size, uint32_t flags)
: MruIt(mru_it), Value(value), Size(size), Flags(flags) {}
TItem(const TMruIt &mru_it, TValue &&value, const TSize size, uint32_t flags)
: MruIt(mru_it), Value(std::move(value)), Size(size), Flags(flags) {}
TItem &operator=(const TItem &item) = default;
TItem &operator=(TItem &&item) = default;
};
// Calculates item size; expects to return 0 if an item is invalid
// and should not be added to the cache.
virtual TSize CalcSize(const TValue &item) = 0;
private:
// Add particular item into the cache.
// If a new item will exceed the cache size limit, cache will remove oldest items
// in order to free mem.
void PutImpl(const TKey &key, TValue &&value, uint32_t flags) {
// Request item's size, and test if it's a valid item
TSize size = CalcSize(value);
if (size == 0u)
return; // invalid item
if ((flags & kCacheItem_External) == 0) {
// clear up space before adding
if (_cacheSize + size > _maxSize)
FreeMem(size);
_cacheSize += size;
} else {
// always mark external data as locked, easier to handle
flags |= kCacheItem_Locked;
_externalSize += size;
}
// Prepare a MRU slot, then add an item
TMruIt mru_it = _mru.end();
// only normal items are added to MRU at all
if ((flags & kCacheItem_External) == 0) {
if ((flags & kCacheItem_Locked) == 0) {
// normal item, add to the list
mru_it = _mru.insert(_mru.begin(), key);
} else {
// locked item, add to the dedicated list section
mru_it = _mru.insert(_sectionLocked, key);
_sectionLocked = mru_it;
_lockedSize += size;
}
}
TItem item = TItem(mru_it, std::move(value), size, flags);
_storage[key] = std::move(item);
}
// Removes the item from the container
void RemoveImpl(typename TStorage::iterator it) {
auto &item = it->second;
// normal items are removed from MRU, and discounted from cache size
if ((item.Flags & kCacheItem_External) == 0) {
TMruIt mru_it = item.MruIt;
if (_sectionLocked == mru_it)
_sectionLocked = std::next(mru_it);
_cacheSize -= item.Size;
if ((item.Flags & kCacheItem_Locked) != 0)
_lockedSize -= item.Size;
_mru.erase(mru_it);
} else {
_externalSize -= item.Size;
}
_storage.erase(it);
}
// Remove the oldest (least recently used) item in cache
void DisposeOldest() {
assert(_mru.begin() != _sectionLocked);
if (_mru.begin() == _sectionLocked)
return;
// Remove from the storage and mru list
auto mru_it = std::prev(_sectionLocked);
auto it = _storage.find(*mru_it);
assert(it != _storage.end());
auto &item = it->second;
assert((item.Flags & (kCacheItem_Locked | kCacheItem_External)) == 0);
_cacheSize -= item.Size;
_storage.erase(it);
_mru.erase(mru_it);
}
// Keep disposing oldest elements until cache has at least the given free space
void FreeMem(size_t space) {
// TODO: consider sprite cache's behavior where it would just clear
// whole cache in case disposing one by one were taking too much iterations
while ((_mru.begin() != _sectionLocked) && (_cacheSize + space > _maxSize)) {
DisposeOldest();
}
}
// Size of tracked data stored in this cache;
// note that this is an abstract value, which may or not refer to an
// actual size in bytes, and depends on the implementation.
TSize _cacheSize = 0u;
// Size of data locked (forbidden from disposal),
// this size is *included* in _cacheSize; provided for stats.
TSize _lockedSize = 0u;
// Size of the external data, that is - data that does not count towards
// cache limit, and which is not our reponsibility; provided for stats.
TSize _externalSize = 0u;
// Maximal size of tracked data.
// When the inserted item increases the cache size past this limit,
// the cache will try to free the space by removing oldest items.
// "External" data does not count towards this limit.
TSize _maxSize = 0u;
// MRU list: the way to track which items were used recently.
// When clearing up space for new items, cache first deletes the items
// that were last time used long ago.
TMruList _mru;
// A locked section border iterator, points to the *last* locked item
// starting from the end of the list, or equals _mru.end() if there's none.
TMruIt _sectionLocked;
// Key-to-mru lookup map
TStorage _storage;
// Dummy value, return in case of a missing key
TValue _dummy;
};
} // namespace Shared
} // namespace AGS
} // namespace AGS3
#endif // AGS_SHARED_UTIL_RESOURCE_CACHE_H
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