File: string_utils.h

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/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 */

#ifndef AGS_SHARED_UTIL_STRING_UTILS_H
#define AGS_SHARED_UTIL_STRING_UTILS_H

#include "ags/shared/util/string_types.h"

namespace AGS3 {

namespace AGS {
namespace Shared {
class Stream;
} // namespace Shared
} // namespace AGS

using namespace AGS; // FIXME later

//=============================================================================

namespace AGS {
namespace Shared {
namespace StrUtil {

enum ConversionError {
	kNoError,   // conversion successful
	kFailed,    // conversion failed (e.g. wrong format)
	kOutOfRange // the resulting value is out of range
};

// Convert integer to string, by printing its value
String          IntToString(int val);
// Tries to convert whole string into integer value;
// returns def_val on failure
int             StringToInt(const String &s, int def_val = 0);
// Tries to convert whole string into integer value;
// Returns error code if any non-digit character was met or if value is out
// of range; the 'val' variable will be set with resulting integer, or
// def_val on failure
ConversionError StringToInt(const String &s, int &val, int def_val);
// Tries to convert whole string into float value;
// returns def_val on failure
float           StringToFloat(const String &s, float def_val = 0.f);

// A simple unescape string implementation, unescapes '\\x' into '\x'.
String          Unescape(const String &s);
// Converts a classic wildcard search pattern into C++11 compatible regex pattern
String          WildcardToRegex(const String &wildcard);

// Serialize and unserialize unterminated string prefixed with 32-bit length;
// length is presented as 32-bit integer integer
String          ReadString(Stream *in);
void            ReadString(char *cstr, Stream *in, size_t buf_limit);
void            ReadString(char **cstr, Stream *in);
void            ReadString(String &s, Stream *in);
void            SkipString(Stream *in);
void            WriteString(const String &s, Stream *out);
void            WriteString(const char *cstr, Stream *out);
void            WriteString(const char *cstr, size_t len, Stream *out);

// Serialize and unserialize string as c-string (null-terminated sequence)
//
// Reads a null-terminated string until getting a null-terminator.
// writes into the buffer up to the buf_limit.
// Note that this will keep reading the stream out until 0 is read,
// even if buffer is already full.
// Guarantees that output buffer will contain a null-terminator.
void			ReadCStr(char *buf, Stream *in, size_t buf_limit);
// Reads N characters into the provided buffer.
// Guarantees that output buffer will contain a null-terminator.
void			ReadCStrCount(char *buf, Stream *in, size_t count);
// Reads a null-terminated string and !! mallocs !! a char buffer for it;
// returns nullptr if the read string is empty.
// Buffer is hard-limited to 1024 bytes, including null-terminator.
// Strictly for compatibility with the C lib code!
char *          ReadMallocCStrOrNull(Stream *in);
void            SkipCStr(Stream *in);
void            WriteCStr(const char *cstr, Stream *out);
void            WriteCStr(const String &s, Stream *out);

// Serialize and unserialize a string map, both keys and values are read using ReadString
void            ReadStringMap(StringMap &map, Stream *in);
void            WriteStringMap(const StringMap &map, Stream *out);

// Convert utf-8 string to ascii/ansi representation;
	// writes into out_cstr buffer limited by out_sz bytes; returns bytes written.
size_t ConvertUtf8ToAscii(const char *mbstr, const char *loc_name, char *out_cstr, size_t out_sz);
// Convert utf-8 string to wide-string (16-bit char);
// writes into out_wcstr buffer limited by out_sz *wchars*; returns *wchars* written.
size_t ConvertUtf8ToWstr(const char *mbstr, wchar_t *out_wcstr, size_t out_sz);
// Convert wide-string to utf-8 string;
// writes into out_mbstr buffer limited by out_sz *bytes*; returns *bytes* written.
size_t ConvertWstrToUtf8(const wchar_t *wcstr, char *out_mbstr, size_t out_sz);

} // namespace StrUtil
} // namespace Shared
} // namespace AGS
} // namespace AGS3

#endif