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MODULE := engines/asylum
MODULE_OBJS := \
puzzles/board.o \
puzzles/boardkeyhidesto.o \
puzzles/boardsalvation.o \
puzzles/boardyouth.o \
puzzles/clock.o \
puzzles/fisherman.o \
puzzles/hivecontrol.o \
puzzles/hivemachine.o \
puzzles/lock.o \
puzzles/morguedoor.o \
puzzles/pipes.o \
puzzles/puzzle.o \
puzzles/puzzles.o \
puzzles/tictactoe.o \
puzzles/timemachine.o \
puzzles/vcr.o \
puzzles/wheel.o \
puzzles/writings.o \
resources/actor.o \
resources/data.o \
resources/object.o \
resources/encounters.o \
resources/inventory.o \
resources/polygons.o \
resources/script.o \
resources/special.o \
resources/worldstats.o \
system/config.o \
system/cursor.o \
system/graphics.o \
system/savegame.o \
system/screen.o \
system/sound.o \
system/speech.o \
system/text.o \
views/insertdisc.o \
views/menu.o \
views/resviewer.o \
views/scene.o \
views/scenetitle.o \
views/video.o \
asylum.o \
console.o \
metaengine.o \
respack.o
# This module can be built as a plugin
ifeq ($(ENABLE_ASYLUM), DYNAMIC_PLUGIN)
PLUGIN := 1
endif
# Include common rules
include $(srcdir)/rules.mk
# Detection objects
DETECT_OBJS += $(MODULE)/detection.o
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