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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "asylum/views/insertdisc.h"
#include "asylum/system/cursor.h"
#include "asylum/system/graphics.h"
#include "asylum/system/screen.h"
#include "asylum/system/text.h"
#include "asylum/asylum.h"
namespace Asylum {
InsertDisc::InsertDisc(AsylumEngine *engine) : _vm(engine) {
_handler = nullptr;
_cdNumber = -1;
_frameIndex = _frameCount = 0;
}
void InsertDisc::init() {
getScreen()->setPalette(MAKE_RESOURCE(kResourcePackSound, 10 + _cdNumber));
getScreen()->setGammaLevel(MAKE_RESOURCE(kResourcePackSound, 10 + _cdNumber));
getText()->loadFont(MAKE_RESOURCE(kResourcePackSound, 19));
_frameIndex = 0;
_frameCount = GraphicResource::getFrameCount(_vm, MAKE_RESOURCE(kResourcePackSound, 13 + _cdNumber));
}
void InsertDisc::update() {
getCursor()->hide();
getScreen()->draw(MAKE_RESOURCE(kResourcePackSound, 7 + _cdNumber), 0, Common::Point( 0, 0));
getScreen()->draw(MAKE_RESOURCE(kResourcePackSound, 13 + _cdNumber), _frameIndex, Common::Point(295, 206));
getText()->drawCentered(Common::Point(0, 40), 640, MAKE_RESOURCE(kResourcePackText, 1416 + _cdNumber));
getScreen()->copyBackBufferToScreen();
_frameIndex = (_frameIndex + 1) % _frameCount;
}
bool InsertDisc::handleEvent(const AsylumEvent &evt) {
switch ((int32)evt.type) {
default:
break;
case EVENT_ASYLUM_INIT:
init();
return true;
case EVENT_ASYLUM_UPDATE:
update();
return true;
case Common::EVENT_LBUTTONDOWN:
case Common::EVENT_KEYDOWN:
case Common::EVENT_JOYBUTTON_DOWN:
case Common::EVENT_CUSTOM_ENGINE_ACTION_START:
_vm->switchEventHandler(_handler);
return true;
}
return false;
}
} // End of namespace Asylum
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