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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef BLADERUNNER_KIA_SECTION_SETTINGS_H
#define BLADERUNNER_KIA_SECTION_SETTINGS_H
#include "bladerunner/bladerunner.h" // for BLADERUNNER_ORIGINAL_SETTINGS macro
#include "bladerunner/color.h"
#include "bladerunner/ui/kia_section_base.h"
#include "common/config-manager.h"
#include "common/rect.h"
namespace BladeRunner {
class BladeRunnerEngine;
class UIContainer;
class UICheckBox;
class UIImagePicker;
class UISlider;
class UIScrollBox;
class UIDropDown;
class KIASectionSettings : public KIASectionBase {
enum State {
kStateNormal = 0,
kStateLanguageSelect = 1
};
static const char *kLeary;
static const Color256 kColors[];
UIContainer *_uiContainer;
UISlider *_musicVolume;
UISlider *_soundEffectVolume;
UISlider *_speechVolume;
UISlider *_ambientSoundVolume;
#if BLADERUNNER_ORIGINAL_SETTINGS
UISlider *_gammaCorrection;
#endif
UICheckBox *_directorsCut;
UICheckBox *_subtitlesEnable;
Common::String _selectedTextLanguageStr;
int _selectedTextLanguageId;
UIDropDown *_textLanguageDropdown;
UIImagePicker *_playerAgendaSelector;
int _mouseX;
int _mouseY;
int _learyPos;
State _state;
public:
KIASectionSettings(BladeRunnerEngine *vm);
~KIASectionSettings() override;
void open() override;
void close() override;
void draw(Graphics::Surface &surface) override;
void handleKeyDown(const Common::KeyState &kbd) override;
void handleMouseMove(int mouseX, int mouseY) override;
void handleMouseDown(bool mainButton) override;
void handleMouseUp(bool mainButton) override;
void handleMouseScroll(int direction) override;
void showTextSelectionDropdown(bool showToggle);
private:
static void sliderCallback(void *callbackData, void *source);
static void checkBoxCallback(void *callbackData, void *source);
static void mouseInCallback(int buttonId, void *callbackData);
static void mouseUpCallback(int buttonId, void *callbackData);
static void dropdownSelectedCallback(void *callbackData, void *source, int lineData, int mouseButton);
static void dropdownCancelledCallback(void *callbackData, void *source);
static void dropdownClickedTopFrameCallback(void *callbackData, void *source);
void onButtonPressed(int buttonId) override;
void initConversationChoices();
void populateLanguageSelection();
void changeState(State state);
};
} // End of namespace BladeRunner
#endif
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