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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef DIRECTOR_DEBUGGER_H
#define DIRECTOR_DEBUGGER_H
#include "common/array.h"
#include "common/file.h"
#include "common/str.h"
#include "gui/debugger.h"
namespace Director {
struct Symbol;
enum BreakpointType {
kBreakpointTypeNull = 0,
kBreakpointFunction = 1,
kBreakpointMovie = 2,
kBreakpointMovieFrame = 3,
kBreakpointVariable = 4,
kBreakpointEntity = 5,
kBreakpointEvent = 6,
kBreakpointProperty = 7,
};
struct Breakpoint {
bool enabled = true;
BreakpointType type = kBreakpointTypeNull;
int id = 0;
uint16 scriptId = 0;
Common::String funcName;
uint funcOffset = 0;
Common::String moviePath;
uint frameOffset = 0;
Common::String varName;
LEvent eventId = kEventNone;
int entity = 0;
int field = 0;
bool varRead = false;
bool varWrite = false;
Common::String format() const;
};
class Debugger : public GUI::Debugger {
public:
Debugger();
~Debugger();
void debugLogFile(Common::String logs, bool prompt);
void stepHook();
void frameHook();
void movieHook();
void eventHook(LEvent eventId);
void pushContextHook();
void popContextHook();
void builtinHook(const Symbol &funcSym);
void propReadHook(const Common::String &varName);
void propWriteHook(const Common::String &varName);
void varReadHook(const Common::String &varName);
void varWriteHook(const Common::String &varName);
void entityReadHook(int entity, int field);
void entityWriteHook(int entity, int field);
private:
bool cmdHelp(int argc, const char **argv);
bool cmdVersion(int argc, const char **argv);
bool cmdInfo(int argc, const char **argv);
bool cmdMovie(int argc, const char **argv);
bool cmdFrame(int argc, const char **argv);
bool cmdChannels(int argc, const char **argv);
bool cmdCast(int argc, const char **argv);
bool cmdNextFrame(int argc, const char **argv);
bool cmdNextMovie(int argc, const char **argv);
bool cmdPrint(int argc, const char **argv);
bool cmdRepl(int argc, const char **argv);
bool cmdBacktrace(int argc, const char **argv);
bool cmdDisasm(int argc, const char **argv);
bool cmdStack(int argc, const char **argv);
bool cmdScriptFrame(int argc, const char **argv);
bool cmdFuncs(int argc, const char **argv);
bool cmdActions(int argc, const char **argv);
bool cmdVar(int argc, const char **argv);
bool cmdMarkers(int argc, const char **argv);
bool cmdStep(int argc, const char **argv);
bool cmdNext(int argc, const char **argv);
bool cmdFinish(int argc, const char **argv);
bool cmdBpSet(int argc, const char **argv);
bool cmdBpMovie(int argc, const char **argv);
bool cmdBpFrame(int argc, const char **argv);
bool cmdBpEntity(int argc, const char **argv);
bool cmdBpProp(int argc, const char **argv);
bool cmdBpVar(int argc, const char **argv);
bool cmdBpEvent(int argc, const char **argv);
bool cmdBpDel(int argc, const char **argv);
bool cmdBpEnable(int argc, const char **argv);
bool cmdBpDisable(int argc, const char **argv);
bool cmdBpList(int argc, const char **argv);
bool cmdDraw(int argc, const char **argv);
bool cmdForceRedraw(int argc, const char **argv);
void bpUpdateState();
void bpTest(bool forceCheck = false);
bool lingoCommandProcessor(const char *inputOrig);
bool lingoEval(const char *inputOrig);
Common::DumpFile _out;
Common::Path _outName;
bool _nextFrame;
int _nextFrameCounter;
bool _nextMovie;
bool _step;
int _stepCounter;
bool _finish;
int _finishCounter;
bool _next;
int _nextCounter;
bool _lingoEval;
bool _lingoReplMode;
bool _bpCheckFunc = false;
bool _bpCheckMoviePath = false;
bool _bpNextMovieMatch = false;
Common::String _bpMatchFuncName;
uint _bpMatchScriptId = 0;
Common::String _bpMatchMoviePath;
Common::HashMap<uint, void *> _bpMatchFuncOffsets;
Common::HashMap<uint, void *> _bpMatchFrameOffsets;
bool _bpCheckPropRead = false;
bool _bpCheckPropWrite = false;
bool _bpCheckVarRead = false;
bool _bpCheckVarWrite = false;
bool _bpCheckEntityRead = false;
bool _bpCheckEntityWrite = false;
bool _bpCheckEvent = false;
};
} // End of namespace Director
#endif
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