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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "glk/comprehend/charset.h"
#include "common/file.h"
#include "common/md5.h"
#include "graphics/surface.h"
namespace Glk {
namespace Comprehend {
void FixedFont::drawChar(Graphics::Surface *dst, uint32 chr, int x, int y, uint32 color) const {
assert(dst->format.bytesPerPixel == 4);
assert(chr >= 32 && chr < 128);
for (int yp = 0; yp < 8; ++yp) {
if ((y + yp) < 0 || (y + yp) >= dst->h)
continue;
uint32 *lineP = (uint32 *)dst->getBasePtr(x, y + yp);
byte bits = _data[chr - 32][yp];
for (int xp = x; xp < (x + 8); ++xp, ++lineP, bits >>= 1) {
if ((xp >= 0) && (xp < dst->w) && (bits & 1))
*lineP = color;
}
}
}
/*-------------------------------------------------------*/
CharSet::CharSet() : FixedFont() {
Common::File f;
if (!f.open("charset.gda"))
error("Could not open char set");
uint version = f.readUint16LE();
if (version != 0x1100)
error("Unknown char set version");
f.seek(4);
for (int idx = 0; idx < 128 - 32; ++idx)
f.read(&_data[idx][0], 8);
f.close();
}
/*-------------------------------------------------------*/
TalismanFont::TalismanFont() : FixedFont() {
// Extra strings are (annoyingly) stored in the game binary
Common::File f;
if (!f.open("novel.exe"))
error("novel.exe is a required file");
Common::String md5 = Common::computeStreamMD5AsString(f, 1024);
if (md5 == "0e7f002971acdb055f439020363512ce" || md5 == "2e18c88ce352ebea3e14177703a0485f") {
for (int idx = 0; idx < 128 - 32; ++idx)
f.read(&_data[idx][0], 8);
} else {
error("Unrecognised novel.exe encountered");
}
f.close();
}
} // namespace Comprehend
} // namespace Glk
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