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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef GLK_COMPREHEND_DEBUGGER_DUMPER_H
#define GLK_COMPREHEND_DEBUGGER_DUMPER_H
#include "common/hashmap.h"
#include "common/str-array.h"
namespace Glk {
namespace Comprehend {
class ComprehendGame;
struct FunctionState;
struct Instruction;
struct Word;
class DebuggerDumper {
private:
Common::HashMap<byte, Common::String> _opcodes;
ComprehendGame *_game;
private:
void dumpFunctions();
void dumpFunction(uint functionNum);
void dumpActionTable();
static int wordIndexCompare(const Word &a, const Word &b);
void dumpDictionary();
void dumpWordMap();
void dumpRooms();
void dumpItems();
void dumpStringTable(Common::StringArray &table);
void dumpGameDataStrings();
void dumpExtraStrings();
void dumpReplaceWords();
void dumpHeader();
void dumpState();
protected:
/**
* Prints out dumped text
*/
virtual void print(const char *fmt, ...) = 0;
public:
DebuggerDumper();
virtual ~DebuggerDumper() {}
Common::String dumpInstruction(ComprehendGame *game,
const FunctionState *func_state, const Instruction *instr);
bool dumpGameData(ComprehendGame *game, const Common::String &type,
int param = 0);
};
} // namespace Comprehend
} // namespace Glk
#endif
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