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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef GLK_GLK_TYPES_H
#define GLK_GLK_TYPES_H
#include "common/scummsys.h"
#include "common/stream.h"
namespace Glk {
class Window;
/**
* List of the different sub-engines the engine will likely eventually support
*/
enum InterpreterType {
INTERPRETER_ADRIFT,
INTERPRETER_ADVSYS,
INTERPRETER_AGILITY,
INTERPRETER_AGT,
INTERPRETER_ALAN2,
INTERPRETER_ALAN3,
INTERPRETER_ARCHETYPE,
INTERPRETER_BOCFEL,
INTERPRETER_COMPREHEND,
INTERPRETER_GEAS,
INTERPRETER_GLULX,
INTERPRETER_HUGO,
INTERPRETER_JACL,
INTERPRETER_LEVEL9,
INTERPRETER_MAGNETIC,
INTERPRETER_QUEST,
INTERPRETER_SCARE,
INTERPRETER_SCOTT,
INTERPRETER_TADS2,
INTERPRETER_TADS3,
INTERPRETER_ZCODE
};
/**
* These are the compile-time conditionals that reveal various Glk optional modules.
*/
#define GLK_MODULE_LINE_ECHO
#define GLK_MODULE_LINE_TERMINATORS
#define GLK_MODULE_UNICODE
#define GLK_MODULE_UNICODE_NORM
#define GLK_MODULE_IMAGE
#define GLK_MODULE_SOUND
#define GLK_MODULE_SOUND2
#define GLK_MODULE_HYPERLINKS
#define GLK_MODULE_DATETIME
#define GLK_MODULE_GARGLKTEXT
/**
* Usurp C1 space for ligatures and smart typography glyphs
*/
enum Enc {
ENC_LIG_FI = 128,
ENC_LIG_FL = 129,
ENC_LSQUO = 130,
ENC_RSQUO = 131,
ENC_LDQUO = 132,
ENC_RDQUO = 133,
ENC_NDASH = 134,
ENC_MDASH = 135,
ENC_FLOWBREAK = 136
};
/**
* These are the Unicode versions
*/
enum UniChars {
UNI_LIG_FI = 0xFB01,
UNI_LIG_FL = 0xFB02,
UNI_LSQUO = 0x2018,
UNI_RSQUO = 0x2019,
UNI_LDQUO = 0x201c,
UNI_RDQUO = 0x201d,
UNI_NDASH = 0x2013,
UNI_MDASH = 0x2014
};
enum Gestalt {
gestalt_Version = 0,
gestalt_CharInput = 1,
gestalt_LineInput = 2,
gestalt_CharOutput = 3,
gestalt_CharOutput_CannotPrint = 0,
gestalt_CharOutput_ApproxPrint = 1,
gestalt_CharOutput_ExactPrint = 2,
gestalt_MouseInput = 4,
gestalt_Timer = 5,
gestalt_Graphics = 6,
gestalt_DrawImage = 7,
gestalt_Sound = 8,
gestalt_SoundVolume = 9,
gestalt_SoundNotify = 10,
gestalt_Hyperlinks = 11,
gestalt_HyperlinkInput = 12,
gestalt_SoundMusic = 13,
gestalt_GraphicsTransparency = 14,
gestalt_Unicode = 15,
gestalt_UnicodeNorm = 16,
gestalt_LineInputEcho = 17,
gestalt_LineTerminators = 18,
gestalt_LineTerminatorKey = 19,
gestalt_DateTime = 20,
gestalt_Sound2 = 21,
gestalt_GarglkText = 0x1100
};
enum Style {
style_Normal = 0,
style_Emphasized = 1,
style_Preformatted = 2,
style_Header = 3,
style_Subheader = 4,
style_Alert = 5,
style_Note = 6,
style_BlockQuote = 7,
style_Input = 8,
style_User1 = 9,
style_User2 = 10,
style_NUMSTYLES = 11
};
enum WinType {
wintype_AllTypes = 0,
wintype_Pair = 1,
wintype_Blank = 2,
wintype_TextBuffer = 3,
wintype_TextGrid = 4,
wintype_Graphics = 5
};
enum WinMethod {
winmethod_Left = 0x00,
winmethod_Right = 0x01,
winmethod_Above = 0x02,
winmethod_Below = 0x03,
winmethod_Arbitrary = 0x04, ///< Newly introduced for ScummVM Glk
winmethod_DirMask = 0x0f,
winmethod_Fixed = 0x10,
winmethod_Proportional = 0x20,
winmethod_DivisionMask = 0xf0,
winmethod_Border = 0x000,
winmethod_NoBorder = 0x100,
winmethod_BorderMask = 0x100
};
enum StyleHint {
stylehint_Indentation = 0,
stylehint_ParaIndentation = 1,
stylehint_Justification = 2,
stylehint_Size = 3,
stylehint_Weight = 4,
stylehint_Oblique = 5,
stylehint_Proportional = 6,
stylehint_TextColor = 7,
stylehint_BackColor = 8,
stylehint_ReverseColor = 9,
stylehint_NUMHINTS = 10,
stylehint_just_LeftFlush = 0,
stylehint_just_LeftRight = 1,
stylehint_just_Centered = 2,
stylehint_just_RightFlush = 3
};
/**
* These constants define the classes of opaque objects. It's a bit ugly to put
* them in this header file, since more classes may be added in the future.
* But if you find yourself stuck with an obsolete version of this file,
* adding new class definitions will be easy enough -- they will be numbered
* sequentially, and the numeric constants can be found in the Glk specification.
*/
enum giDisp {
gidisp_Class_Window = 0,
gidisp_Class_Stream = 1,
gidisp_Class_Fileref = 2,
gidisp_Class_Schannel = 3
};
enum zcolor {
zcolor_Transparent = 0x7FFFFFFCU,
zcolor_Cursor = 0x7FFFFFFDU,
zcolor_Current = 0x7FFFFFFEU,
zcolor_Default = 0x7FFFFFFFU
};
#ifdef GLK_MODULE_IMAGE
enum ImageAlign {
imagealign_InlineUp = 1,
imagealign_InlineDown = 2,
imagealign_InlineCenter = 3,
imagealign_MarginLeft = 4,
imagealign_MarginRight = 5
};
#endif /* GLK_MODULE_IMAGE */
union gidispatch_rock_t {
uint num;
void *ptr;
gidispatch_rock_t() : ptr(nullptr) {}
};
union gluniversal_union {
uint _uint; ///< Iu
int32 _sint; ///< Is
void *_opaqueref; ///< Qa, Qb, Qc...
byte _uch; ///< Cu
int8 _sch; ///< Cs
char _ch; ///< Cn
char *_charstr; ///< S
uint32 *_unicharstr; ///< U
void *_array; ///< all # arguments
uint _ptrflag; ///< [ ... ] or *?
};
typedef gluniversal_union gluniversal_t;
struct gidispatch_intconst_struct {
const char *name;
uint32 val;
};
typedef gidispatch_intconst_struct gidispatch_intconst_t;
typedef uint32 glui32;
typedef int32 glsi32;
} // End of namespace Glk
#endif
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