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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "engines/game.h"
#include "common/language.h"
namespace Glk {
namespace JACL {
const PlainGameDescriptor JACL_GAME_LIST[] = {
{ "bloodyguns", "The Bloody Guns" },
{ "eldor", "The Curse of Eldor" }, // Competition 96
{ "prisonbreak", "Prisoner Break" },
{ "unholygrail", "The Unholy Grail" }, // Competition 97
{ nullptr, nullptr }
};
const GlkDetectionEntry JACL_GAMES[] = {
DT_ENTRY0("bloodyguns", "7c4463e92b1c202f8be485030ef4ace5", 159505),
DT_ENTRY1("eldor", "r3/crashing", "c1435d28e7eb577fa58c7456d4fa7009", 168119),
DT_ENTRY0("prisonbreak", "e2e85c5e60a63575bf0cd0481f0f3958", 199403),
DT_ENTRY1("unholygrail", "original/crashing", "2cf04cb897ba799c17cbeb407be67acb", 456730),
DT_ENTRY1("unholygrail", "002", "7d40e485c8cf8c9d5c4958a79337d6c7", 447833),
DT_END_MARKER
};
} // End of namespace JACL
} // End of namespace Glk
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