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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/*
* Based on ScottFree interpreter version 1.14 developed by Swansea
* University Computer Society without disassembly of any other game
* drivers, only of game databases as permitted by EEC law (for purposes
* of compatibility).
*
* Licensed under GPLv2
*
* https://github.com/angstsmurf/spatterlight/tree/master/terps/scott
*/
#ifndef GLK_SCOTT_RINGBUFFER_H
#define GLK_SCOTT_RINGBUFFER_H
#include "glk/scott/types.h"
namespace Glk {
namespace Scott {
// Opaque circular buffer structure
struct CircularBuf;
// Handle type, the way users interact with the API
typedef CircularBuf *cbuf_handle_t;
/// Pass in a storage buffer and size
/// Returns a circular buffer handle
cbuf_handle_t circularBufInit(uint8_t *buffer, size_t size);
/// Free a circular buffer structure.
/// Does not free data buffer; owner is responsible for that
void circularBufFree(cbuf_handle_t me);
/// Reset the circular buffer to empty, head == tail
void circularBufReset(cbuf_handle_t me);
/// Rejects new data if the buffer is full
/// Returns 0 on success, -1 if buffer is full
int circularBufPut(cbuf_handle_t me, uint8_t x, uint8_t y);
/// Retrieve a value from the buffer
/// Returns 0 on success, -1 if the buffer is empty
int circularBufGet(cbuf_handle_t me, int *x, int *y);
/// Returns true if the buffer is empty
bool circularBufEmpty(cbuf_handle_t me);
/// Returns true if the buffer is full
bool circularBufFull(cbuf_handle_t me);
/// Returns the maximum capacity of the buffer
size_t circularBufCapacity(cbuf_handle_t me);
/// Returns the current number of elements in the buffer
size_t circularBufSize(cbuf_handle_t me);
} // End of namespace Scott
} // End of namespace Glk
#endif
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