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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/*
* Copyright (C) 2006-2010 - Frictional Games
*
* This file is part of HPL1 Engine.
*/
#ifndef HPL_VIDEO_STREAM_H
#define HPL_VIDEO_STREAM_H
#include "hpl1/engine/graphics/GraphicsTypes.h"
#include "hpl1/engine/resources/ResourceBase.h"
namespace hpl {
//-----------------------------------------
class iTexture;
class iVideoStream;
//-----------------------------------------
class iVideoStreamLoader {
public:
virtual ~iVideoStreamLoader() {}
virtual iVideoStream *Create(const tString &asName) = 0;
tStringVec &GetExtensions() { return mvExtensions; }
protected:
tStringVec mvExtensions;
};
//-----------------------------------------
class iVideoStream : public iResourceBase {
public:
iVideoStream(tString asName) : iResourceBase(asName, 0) {}
virtual ~iVideoStream() {}
virtual bool LoadFromFile(tString asFilePath) = 0;
virtual void Update(float afTimeStep) = 0;
virtual void Play() = 0;
virtual void Stop() = 0;
virtual void Pause(bool abX) = 0;
virtual bool IsPaused() = 0;
virtual void SetLoop(bool abX) = 0;
virtual bool IsLooping() = 0;
virtual void CopyToTexture(iTexture *apTexture) = 0;
const tString &GetFileName() { return msFilePath; }
const cVector2l &GetSize() { return mvSize; }
//////////////////////////////////
// ResourceBase implementation
bool reload() { return false; }
void unload() {}
void destroy() {}
protected:
tString msFilePath;
cVector2l mvSize;
};
} // namespace hpl
#endif // HPL_VIDEO_STREAM_H
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