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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/*
* Copyright (C) 2006-2010 - Frictional Games
*
* This file is part of HPL1 Engine.
*/
#include "hpl1/engine/impl/OpenALSoundData.h"
#include "audio/audiostream.h"
#include "audio/decoders/vorbis.h"
#include "audio/decoders/wave.h"
#include "common/memstream.h"
#include "hpl1/debug.h"
#include "hpl1/engine/impl/OpenALSoundChannel.h"
#include "hpl1/engine/system/SystemTypes.h"
#include "hpl1/engine/system/low_level_system.h"
namespace hpl {
enum DataFormat {
kWav,
kOgg,
kNone,
};
//////////////////////////////////////////////////////////////////////////
// CONSTRUCTORS
//////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------
cOpenALSoundData::cOpenALSoundData(tString asName, bool abStream, cLowLevelSoundOpenAL *lowLevelSound)
: iSoundData(asName, abStream), _lowLevelSound(lowLevelSound) {
}
//-----------------------------------------------------------------------
cOpenALSoundData::~cOpenALSoundData() {
}
//-----------------------------------------------------------------------
//////////////////////////////////////////////////////////////////////////
// PUBLIC METHODS
//////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------
static uint audioDataFormat(const tString &filename) {
if (filename.hasSuffix("wav"))
return kWav;
else if (filename.hasSuffix("ogg"))
return kOgg;
return kNone;
}
bool cOpenALSoundData::CreateFromFile(const tString &filename) {
if (_audioData) {
Hpl1::logWarning(Hpl1::kDebugAudio, "overriding previous sound data with new audio at '%s'\n", filename.c_str());
}
Common::File file;
if (!file.open(Common::Path(filename))) {
Hpl1::logWarning(Hpl1::kDebugFilePath | Hpl1::kDebugResourceLoading | Hpl1::kDebugAudio, "Audio file '%s' could not be opened\n", filename.c_str());
return false;
}
if (file.err() || file.size() < 0) {
Hpl1::logError(Hpl1::kDebugResourceLoading | Hpl1::kDebugAudio, "error reading file '%s'\n", filename.c_str());
return false;
}
_format = audioDataFormat(filename);
_audioDataSize = file.size();
_audioData.reset(Common::SharedPtr<byte>((byte *)malloc(_audioDataSize), free));
file.read(_audioData.get(), _audioDataSize);
return true;
}
//-----------------------------------------------------------------------
static Audio::SeekableAudioStream *createAudioStream(Common::MemoryReadStream *data, uint format) {
switch (format) {
#ifdef USE_VORBIS
case kOgg:
return Audio::makeVorbisStream(data, DisposeAfterUse::YES);
#endif
case kWav:
return Audio::makeWAVStream(data, DisposeAfterUse::YES);
}
return nullptr;
}
iSoundChannel *cOpenALSoundData::CreateChannel(int priority) {
IncUserCount();
if (!_audioData)
return nullptr;
auto *dataStream = new Common::MemoryReadStream(_audioData, _audioDataSize);
auto *audioStream = createAudioStream(dataStream, _format);
return new cOpenALSoundChannel(this, audioStream, mpSoundManger, _lowLevelSound, priority);
}
} // namespace hpl
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