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/* Copyright (c) <2003-2011> <Julio Jerez, Newton Game Dynamics>
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source distribution.
*/
#include "dgStdafx.h"
#include "dgList.h"
#include "dgDebug.h"
#include "dgMemory.h"
class dgGlobalAllocator: public dgMemoryAllocator, public dgList<dgMemoryAllocator *> {
public:
dgGlobalAllocator()
: dgMemoryAllocator(__malloc__, __free__), dgList<dgMemoryAllocator*> (NULL) {
SetAllocator(this);
}
~dgGlobalAllocator() {
NEWTON_ASSERT(GetCount() == 0);
}
static void *dgApi __malloc__(dgUnsigned32 size) {
return malloc(size);
}
static void dgApi __free__(void *const ptr, dgUnsigned32 size) {
free(ptr);
}
void operator delete (void *const ptr) {
NEWTON_ASSERT(0);
//::delete (ptr);
free(ptr);
}
dgInt32 GetMemoryUsed() const {
dgInt32 mem = m_memoryUsed;
for (dgList<dgMemoryAllocator *>::dgListNode *node = GetFirst(); node; node = node->GetNext()) {
mem += node->GetInfo()->GetMemoryUsed();
}
return mem;
}
static dgGlobalAllocator *m_globalAllocator;
};
dgGlobalAllocator *dgGlobalAllocator::m_globalAllocator = nullptr;
void dgInitMemoryGlobals() {
dgGlobalAllocator::m_globalAllocator = ::new dgGlobalAllocator();
}
void dgDestroyMemoryGlobals() {
::delete dgGlobalAllocator::m_globalAllocator;
}
dgMemoryAllocator::dgMemoryAllocator() {
m_memoryUsed = 0;
m_emumerator = 0;
SetAllocatorsCallback(dgGlobalAllocator::m_globalAllocator->m_malloc, dgGlobalAllocator::m_globalAllocator->m_free);
memset(m_memoryDirectory, 0, sizeof(m_memoryDirectory));
dgGlobalAllocator::m_globalAllocator->Append(this);
}
dgMemoryAllocator::dgMemoryAllocator(dgMemAlloc memAlloc, dgMemFree memFree) {
m_memoryUsed = 0;
m_emumerator = 0;
SetAllocatorsCallback(memAlloc, memFree);
memset(m_memoryDirectory, 0, sizeof(m_memoryDirectory));
}
dgMemoryAllocator::~dgMemoryAllocator() {
dgGlobalAllocator::m_globalAllocator->Remove(this);
NEWTON_ASSERT(m_memoryUsed == 0);
}
void *dgMemoryAllocator::operator new (size_t size) {
return dgMallocStack(size);
}
void dgMemoryAllocator::operator delete (void *const ptr) {
dgFreeStack(ptr);
}
dgInt32 dgMemoryAllocator::GetMemoryUsed() const {
return m_memoryUsed;
}
void dgMemoryAllocator::SetAllocatorsCallback(dgMemAlloc memAlloc, dgMemFree memFree) {
m_free = memFree;
m_malloc = memAlloc;
}
void *dgMemoryAllocator::MallocLow(dgInt32 workingSize, dgInt32 alignment) {
NEWTON_ASSERT(alignment >= memoryGranularity);
NEWTON_ASSERT(((-alignment) & (alignment - 1)) == 0);
dgInt32 size = workingSize + alignment * 2;
void *const ptr = m_malloc(dgUnsigned32(size));
dgUnsigned64 val = dgUnsigned64(PointerToInt(ptr));
val = (val & dgUnsigned64(-alignment)) + alignment * 2;
void *const retPtr = IntToPointer(val);
dgMemoryInfo *const info = ((dgMemoryInfo *)(retPtr)) - 1;
info->SaveInfo(this, ptr, size, m_emumerator, workingSize);
dgAtomicAdd(&m_memoryUsed, size);
return retPtr;
}
void dgMemoryAllocator::FreeLow(void *const retPtr) {
dgMemoryInfo *info;
info = ((dgMemoryInfo *)(retPtr)) - 1;
NEWTON_ASSERT(info->m_allocator == this);
dgAtomicAdd(&m_memoryUsed, -info->m_size);
#ifdef _DEBUG
memset(retPtr, 0, info->m_workingSize);
#endif
m_free(info->m_ptr, dgUnsigned32(info->m_size));
}
// alloca memory on pool that are quantized to memoryGranularity
// if memory size is larger than memoryBinEntries then the memory is not placed into a pool
void *dgMemoryAllocator::Malloc(dgInt32 memsize) {
NEWTON_ASSERT(dgInt32(sizeof(dgMemoryCacheEntry) + sizeof(dgInt32) + sizeof(dgInt32)) <= memoryGranularity);
dgInt32 size = memsize + memoryGranularity - 1;
size &= -memoryGranularity;
dgInt32 paddedSize = size + memoryGranularity;
dgInt32 entry = paddedSize / memoryGranularity;
void *ptr;
if (entry >= memoryBinEntries) {
ptr = MallocLow(size);
} else {
if (!m_memoryDirectory[entry].m_cache) {
dgMemoryBin *const bin = (dgMemoryBin *) MallocLow(sizeof(dgMemoryBin));
dgInt32 count = dgInt32(sizeof(bin->m_pool) / paddedSize);
bin->m_info.m_count = 0;
bin->m_info.m_totalCount = count;
bin->m_info.m_stepInBites = paddedSize;
bin->m_info.m_next = m_memoryDirectory[entry].m_first;
bin->m_info.m_prev = NULL;
if (bin->m_info.m_next) {
bin->m_info.m_next->m_info.m_prev = bin;
}
m_memoryDirectory[entry].m_first = bin;
char *charPtr = bin->m_pool;
m_memoryDirectory[entry].m_cache = (dgMemoryCacheEntry *) charPtr;
// charPtr = bin->m_pool
for (dgInt32 i = 0; i < count; i ++) {
dgMemoryCacheEntry *const cashe = (dgMemoryCacheEntry *) charPtr;
cashe->m_next = (dgMemoryCacheEntry *)(charPtr + paddedSize);
cashe->m_prev = (dgMemoryCacheEntry *)(charPtr - paddedSize);
dgMemoryInfo *const info = ((dgMemoryInfo *)(charPtr + memoryGranularity)) - 1;
info->SaveInfo(this, bin, entry, m_emumerator, memsize);
charPtr += paddedSize;
}
dgMemoryCacheEntry *const cashe = (dgMemoryCacheEntry *)(charPtr - paddedSize);
cashe->m_next = NULL;
m_memoryDirectory[entry].m_cache->m_prev = NULL;
}
NEWTON_ASSERT(m_memoryDirectory[entry].m_cache);
dgMemoryCacheEntry *const cashe = m_memoryDirectory[entry].m_cache;
m_memoryDirectory[entry].m_cache = cashe->m_next;
if (cashe->m_next) {
cashe->m_next->m_prev = NULL;
}
ptr = ((char *) cashe) + memoryGranularity;
dgMemoryInfo *info;
info = ((dgMemoryInfo *)(ptr)) - 1;
NEWTON_ASSERT(info->m_allocator == this);
dgMemoryBin *const bin = (dgMemoryBin *) info->m_ptr;
bin->m_info.m_count++;
#ifdef __TRACK_MEMORY_LEAKS__
m_leaklTracker.InsertBlock(dgInt32(memsize), ptr);
#endif
}
return ptr;
}
// allocate memory on pool that are quantized to memoryGranularity
// if memory size is larger than memoryBinEntries then the memory is not placed into a pool
void dgMemoryAllocator::Free(void *const retPtr) {
dgMemoryInfo *const info = ((dgMemoryInfo *)(retPtr)) - 1;
NEWTON_ASSERT(info->m_allocator == this);
dgInt32 entry = info->m_size;
if (entry >= memoryBinEntries) {
FreeLow(retPtr);
} else {
#ifdef __TRACK_MEMORY_LEAKS__
m_leaklTracker.RemoveBlock(retPtr);
#endif
dgMemoryCacheEntry *const cashe = (dgMemoryCacheEntry *)(((char *)retPtr) - memoryGranularity) ;
dgMemoryCacheEntry *const tmpCashe = m_memoryDirectory[entry].m_cache;
if (tmpCashe) {
NEWTON_ASSERT(!tmpCashe->m_prev);
tmpCashe->m_prev = cashe;
}
cashe->m_next = tmpCashe;
cashe->m_prev = NULL;
m_memoryDirectory[entry].m_cache = cashe;
dgMemoryBin *const bin = (dgMemoryBin *) info->m_ptr;
#ifdef _DEBUG
NEWTON_ASSERT((bin->m_info.m_stepInBites - memoryGranularity) > 0);
memset(retPtr, 0, bin->m_info.m_stepInBites - memoryGranularity);
#endif
bin->m_info.m_count--;
if (bin->m_info.m_count == 0) {
dgInt32 count = bin->m_info.m_totalCount;
dgInt32 sizeInBytes = bin->m_info.m_stepInBites;
char *charPtr = bin->m_pool;
for (dgInt32 i = 0; i < count; i ++) {
dgMemoryCacheEntry *const tmpCache = (dgMemoryCacheEntry *) charPtr;
charPtr += sizeInBytes;
if (tmpCache == m_memoryDirectory[entry].m_cache) {
m_memoryDirectory[entry].m_cache = tmpCache->m_next;
}
if (tmpCache->m_prev) {
tmpCache->m_prev->m_next = tmpCache->m_next;
}
if (tmpCache->m_next) {
tmpCache->m_next->m_prev = tmpCache->m_prev;
}
}
if (m_memoryDirectory[entry].m_first == bin) {
m_memoryDirectory[entry].m_first = bin->m_info.m_next;
}
if (bin->m_info.m_next) {
bin->m_info.m_next->m_info.m_prev = bin->m_info.m_prev;
}
if (bin->m_info.m_prev) {
bin->m_info.m_prev->m_info.m_next = bin->m_info.m_next;
}
FreeLow(bin);
}
}
}
// this is a simple memory leak tracker, it uses an flat array of two megabyte indexed by a hatch code
#ifdef __TRACK_MEMORY_LEAKS__
dgMemoryAllocator::dgMemoryLeaksTracker::dgMemoryLeaksTracker() {
m_density = 0;
m_totalAllocatedBytes = 0;
m_totalAllocatedCalls = 0;
m_leakAllocationCounter = 0;
memset(m_pool, 0, sizeof(m_pool));
}
dgMemoryAllocator::dgMemoryLeaksTracker::~dgMemoryLeaksTracker() {
// #ifdef _WIN32
// _CrtDumpMemoryLeaks();
// #endif
if (m_totalAllocatedBytes) {
for (dgInt32 i = 0; i < DG_TRACK_MEMORY_LEAKS_ENTRIES; i ++) {
if (m_pool[i].m_ptr) {
dgTrace(("MemoryLeak: (0x%08x), size (%d) allocationNumber (%d)\n", m_pool[i].m_ptr, m_pool[i].m_size, m_pool[i].m_allocationNumber));
}
}
}
}
void dgMemoryAllocator::dgMemoryLeaksTracker::InsertBlock(dgInt32 size, void *const ptr) {
dgInt32 i;
dgUnsigned32 key;
dgUnsigned32 index;
//NEWTON_ASSERT (ptr != (void*)0x04cf8080);
//NEWTON_ASSERT (ptr != (void*)0x04d38080);
//NEWTON_ASSERT (ptr != (void*)0x04f48080);
//NEWTON_ASSERT (ptr != (void*)0x04f78080);
//if (m_leakAllocationCounter >= 2080840)
//m_leakAllocationCounter *=1;
key = dgHash(&ptr, sizeof(void *));
index = key % DG_TRACK_MEMORY_LEAKS_ENTRIES;
for (i = 0; m_pool[index].m_ptr && (i < DG_TRACK_MEMORY_LEAKS_ENTRIES); i ++) {
index = ((index + 1) < DG_TRACK_MEMORY_LEAKS_ENTRIES) ? index + 1 : 0;
}
NEWTON_ASSERT(i < 8);
NEWTON_ASSERT(i < DG_TRACK_MEMORY_LEAKS_ENTRIES);
m_density ++;
m_pool[index].m_size = size;
m_pool[index].m_ptr = ptr;
m_pool[index].m_allocationNumber = m_leakAllocationCounter;
m_leakAllocationCounter ++;
m_totalAllocatedBytes += size;
m_totalAllocatedCalls ++;
}
void dgMemoryAllocator::dgMemoryLeaksTracker::RemoveBlock(void *const ptr) {
dgInt32 i;
dgUnsigned32 key;
dgUnsigned32 index;
key = dgHash(&ptr, sizeof(void *));
index = key % DG_TRACK_MEMORY_LEAKS_ENTRIES;
for (i = 0; i < DG_TRACK_MEMORY_LEAKS_ENTRIES; i ++) {
if (m_pool[index].m_ptr == ptr) {
m_density --;
m_totalAllocatedCalls--;
m_totalAllocatedBytes -= m_pool[index].m_size;
NEWTON_ASSERT(m_totalAllocatedBytes >= 0);
m_pool[index].m_size = 0;
m_pool[index].m_ptr = NULL;
break;
}
index = ((index + 1) < DG_TRACK_MEMORY_LEAKS_ENTRIES) ? index + 1 : 0;
}
NEWTON_ASSERT(i < DG_TRACK_MEMORY_LEAKS_ENTRIES);
}
#endif
// Set the pointer of memory allocation functions
void dgSetGlobalAllocators(dgMemAlloc malloc, dgMemFree free) {
dgGlobalAllocator::m_globalAllocator->SetAllocatorsCallback(malloc, free);
}
dgInt32 dgGetMemoryUsed() {
return dgGlobalAllocator::m_globalAllocator->GetMemoryUsed();
}
// this can be used by function that allocates large memory pools memory locally on the stack
// this by pases the pool allocation because this should only be used for very large memory blocks.
// this was using virtual memory on windows but
// but because of many complaint I changed it to use malloc and free
void *dgApi dgMallocStack(size_t size) {
return dgGlobalAllocator::m_globalAllocator->MallocLow(dgInt32(size));
}
void *dgApi dgMallocAligned(size_t size, dgInt32 align) {
return dgGlobalAllocator::m_globalAllocator->MallocLow(dgInt32(size), align);
}
// this can be used by function that allocates large memory pools memory locally on the stack
// this by pases the pool allocation because this should only be used for very large memory blocks.
// this was using virtual memory on windows but
// but because of many complaint I changed it to use malloc and free
void dgApi dgFreeStack(void *const ptr) {
dgGlobalAllocator::m_globalAllocator->FreeLow(ptr);
}
// general memory allocation for all data in the library
void *dgApi dgMalloc(size_t size, dgMemoryAllocator *const allocator) {
void *ptr = NULL;
NEWTON_ASSERT(allocator);
if (size) {
ptr = allocator->Malloc(dgInt32(size));
}
return ptr;
}
// general deletion allocation for all data in the library
void dgApi dgFree(void *const ptr) {
if (ptr) {
dgMemoryAllocator::dgMemoryInfo *info;
info = ((dgMemoryAllocator::dgMemoryInfo *) ptr) - 1;
NEWTON_ASSERT(info->m_allocator);
info->m_allocator->Free(ptr);
}
}
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