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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/*
* Copyright (C) 2006-2010 - Frictional Games
*
* This file is part of HPL1 Engine.
*/
#ifndef HPL_RESOURCEMANAGER_H
#define HPL_RESOURCEMANAGER_H
#include "hpl1/engine/system/SystemTypes.h"
#include "common/stablemap.h"
namespace hpl {
class LowLevelResources;
class LowLevelSystem;
class cFileSearcher;
class iResourceBase;
typedef Common::StableMap<unsigned long, iResourceBase *> tResourceHandleMap;
typedef tResourceHandleMap::iterator tResourceHandleMapIt;
typedef Common::StableMap<tString, iResourceBase *> tResourceNameMap;
typedef tResourceNameMap::iterator tResourceNameMapIt;
typedef Common::List<iResourceBase *> tResourceBaseList;
typedef tResourceBaseList::iterator tResourceBaseListIt;
typedef cSTLMapIterator<iResourceBase *, tResourceNameMap, tResourceNameMapIt> cResourceBaseIterator;
class iResourceManager {
public:
iResourceManager(cFileSearcher *apFileSearcher, LowLevelResources *apLowLevelResources,
LowLevelSystem *apLowLevelSystem);
virtual ~iResourceManager() {}
virtual iResourceBase *Create(const tString &asName) = 0;
iResourceBase *GetByName(const tString &asName);
iResourceBase *GetByHandle(unsigned long alHandle);
cResourceBaseIterator GetResourceBaseIterator();
void DestroyUnused(int alMaxToKeep);
virtual void Destroy(iResourceBase *apResource) = 0;
virtual void DestroyAll();
virtual void Unload(iResourceBase *apResource) = 0;
virtual void Update(float afTimeStep) {}
protected:
unsigned long mlHandleCount;
tResourceNameMap m_mapNameResources;
tResourceHandleMap m_mapHandleResources;
cFileSearcher *mpFileSearcher;
LowLevelResources *mpLowLevelResources;
LowLevelSystem *mpLowLevelSystem;
void BeginLoad(const tString &asFile);
void EndLoad();
unsigned long mlTimeStart;
/**
* Checks if a resource alllready is in the manager, else searches the resources.
* \param &asName Name of the resource.
* \param &asFilePath If the file is not in the manager, the path is put here. "" if there is no such file.
* \return A pointer to the resource. NULL if not in manager.
*/
iResourceBase *FindLoadedResource(const tString &asName, tString &asFilePath);
void AddResource(iResourceBase *apResource, bool abLog = true);
void RemoveResource(iResourceBase *apResource);
unsigned long GetHandle();
tString GetTabs();
static int mlTabCount;
};
} // namespace hpl
#endif // HPL_RESOURCEMANAGER_H
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