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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/*
* Copyright (C) 2006-2010 - Frictional Games
*
* This file is part of HPL1 Engine.
*/
#ifndef HPL_SCRIPT_H
#define HPL_SCRIPT_H
#include "hpl1/engine/resources/ResourceBase.h"
// Script Macros to build Generic wrappers if necessary
#define SCRIPT_DEFINE_FUNC(return, funcname) \
SCRIPT_FUNC_BEGIN(funcname, return, "") \
SCRIPT_RETURN_CALL_##return funcname(); \
SCRIPT_FUNC_END(funcname, return )
#define SCRIPT_DEFINE_FUNC_1(return, funcname, arg0) \
SCRIPT_FUNC_BEGIN(funcname, return, #arg0) \
SCRIPT_ARG_##arg0(0); \
SCRIPT_RETURN_CALL_##return funcname(_arg0); \
SCRIPT_FUNC_END(funcname, return )
#define SCRIPT_DEFINE_FUNC_2(return, funcname, arg0, arg1) \
SCRIPT_FUNC_BEGIN(funcname, return, #arg0 "," #arg1) \
SCRIPT_ARG_##arg0(0); \
SCRIPT_ARG_##arg1(1); \
SCRIPT_RETURN_CALL_##return funcname(_arg0, _arg1); \
SCRIPT_FUNC_END(funcname, return )
#define SCRIPT_DEFINE_FUNC_3(return, funcname, arg0, arg1, arg2) \
SCRIPT_FUNC_BEGIN(funcname, return, #arg0 "," #arg1 "," #arg2) \
SCRIPT_ARG_##arg0(0); \
SCRIPT_ARG_##arg1(1); \
SCRIPT_ARG_##arg2(2); \
SCRIPT_RETURN_CALL_##return funcname(_arg0, _arg1, _arg2); \
SCRIPT_FUNC_END(funcname, return )
#define SCRIPT_DEFINE_FUNC_4(return, funcname, arg0, arg1, arg2, arg3) \
SCRIPT_FUNC_BEGIN(funcname, return, #arg0 "," #arg1 "," #arg2 "," #arg3) \
SCRIPT_ARG_##arg0(0); \
SCRIPT_ARG_##arg1(1); \
SCRIPT_ARG_##arg2(2); \
SCRIPT_ARG_##arg3(3); \
SCRIPT_RETURN_CALL_##return funcname(_arg0, _arg1, _arg2, _arg3); \
SCRIPT_FUNC_END(funcname, return )
#define SCRIPT_DEFINE_FUNC_5(return, funcname, arg0, arg1, arg2, arg3, arg4) \
SCRIPT_FUNC_BEGIN(funcname, return, #arg0 "," #arg1 "," #arg2 "," #arg3 "," #arg4) \
SCRIPT_ARG_##arg0(0); \
SCRIPT_ARG_##arg1(1); \
SCRIPT_ARG_##arg2(2); \
SCRIPT_ARG_##arg3(3); \
SCRIPT_ARG_##arg4(4); \
SCRIPT_RETURN_CALL_##return funcname(_arg0, _arg1, _arg2, _arg3, _arg4); \
SCRIPT_FUNC_END(funcname, return )
#define SCRIPT_DEFINE_FUNC_6(return, funcname, arg0, arg1, arg2, arg3, arg4, arg5) \
SCRIPT_FUNC_BEGIN(funcname, return, #arg0 "," #arg1 "," #arg2 "," #arg3 "," #arg4 "," #arg5) \
SCRIPT_ARG_##arg0(0); \
SCRIPT_ARG_##arg1(1); \
SCRIPT_ARG_##arg2(2); \
SCRIPT_ARG_##arg3(3); \
SCRIPT_ARG_##arg4(4); \
SCRIPT_ARG_##arg5(5); \
SCRIPT_RETURN_CALL_##return funcname(_arg0, _arg1, _arg2, _arg3, _arg4, _arg5); \
SCRIPT_FUNC_END(funcname, return )
#define SCRIPT_DEFINE_FUNC_7(return, funcname, arg0, arg1, arg2, arg3, arg4, arg5, arg6) \
SCRIPT_FUNC_BEGIN(funcname, return, #arg0 "," #arg1 "," #arg2 "," #arg3 "," #arg4 "," #arg5 "," #arg6) \
SCRIPT_ARG_##arg0(0); \
SCRIPT_ARG_##arg1(1); \
SCRIPT_ARG_##arg2(2); \
SCRIPT_ARG_##arg3(3); \
SCRIPT_ARG_##arg4(4); \
SCRIPT_ARG_##arg5(5); \
SCRIPT_ARG_##arg6(6); \
SCRIPT_RETURN_CALL_##return funcname(_arg0, _arg1, _arg2, _arg3, _arg4, _arg5, _arg6); \
SCRIPT_FUNC_END(funcname, return )
#define SCRIPT_DEFINE_FUNC_8(return, funcname, arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7) \
SCRIPT_FUNC_BEGIN(funcname, return, #arg0 "," #arg1 "," #arg2 "," #arg3 "," #arg4 "," #arg5 "," #arg6 "," #arg7) \
SCRIPT_ARG_##arg0(0); \
SCRIPT_ARG_##arg1(1); \
SCRIPT_ARG_##arg2(2); \
SCRIPT_ARG_##arg3(3); \
SCRIPT_ARG_##arg4(4); \
SCRIPT_ARG_##arg5(5); \
SCRIPT_ARG_##arg6(6); \
SCRIPT_ARG_##arg7(7); \
SCRIPT_RETURN_CALL_##return funcname(_arg0, _arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7); \
SCRIPT_FUNC_END(funcname, return )
#define SCRIPT_DEFINE_FUNC_9(return, funcname, arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8) \
SCRIPT_FUNC_BEGIN(funcname, return, #arg0 "," #arg1 "," #arg2 "," #arg3 "," #arg4 "," #arg5 "," #arg6 "," #arg7 "," #arg8) \
SCRIPT_ARG_##arg0(0); \
SCRIPT_ARG_##arg1(1); \
SCRIPT_ARG_##arg2(2); \
SCRIPT_ARG_##arg3(3); \
SCRIPT_ARG_##arg4(4); \
SCRIPT_ARG_##arg5(5); \
SCRIPT_ARG_##arg6(6); \
SCRIPT_ARG_##arg7(7); \
SCRIPT_ARG_##arg8(8); \
SCRIPT_RETURN_CALL_##return funcname(_arg0, _arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8); \
SCRIPT_FUNC_END(funcname, return )
#define SCRIPT_DEFINE_FUNC_10(return, funcname, arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9) \
SCRIPT_FUNC_BEGIN(funcname, return, #arg0 "," #arg1 "," #arg2 "," #arg3 "," #arg4 "," #arg5 "," #arg6 "," #arg7 "," #arg8 "," #arg9) \
SCRIPT_ARG_##arg0(0); \
SCRIPT_ARG_##arg1(1); \
SCRIPT_ARG_##arg2(2); \
SCRIPT_ARG_##arg3(3); \
SCRIPT_ARG_##arg4(4); \
SCRIPT_ARG_##arg5(5); \
SCRIPT_ARG_##arg6(6); \
SCRIPT_ARG_##arg7(7); \
SCRIPT_ARG_##arg8(8); \
SCRIPT_ARG_##arg9(9); \
SCRIPT_RETURN_CALL_##return funcname(_arg0, _arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9); \
SCRIPT_FUNC_END(funcname, return )
#define SCRIPT_DEFINE_FUNC_12(return, funcname, arg0, arg1, arg2, arg3, arg4, arg5, arg6, \
arg7, arg8, arg9, arg10, arg11) \
SCRIPT_FUNC_BEGIN(funcname, return, #arg0 "," #arg1 "," #arg2 "," #arg3 "," #arg4 "," #arg5 "," #arg6 "," #arg7 "," #arg8 "," #arg9 "," #arg10 "," #arg11) \
SCRIPT_ARG_##arg0(0); \
SCRIPT_ARG_##arg1(1); \
SCRIPT_ARG_##arg2(2); \
SCRIPT_ARG_##arg3(3); \
SCRIPT_ARG_##arg4(4); \
SCRIPT_ARG_##arg5(5); \
SCRIPT_ARG_##arg6(6); \
SCRIPT_ARG_##arg7(7); \
SCRIPT_ARG_##arg8(8); \
SCRIPT_ARG_##arg9(9); \
SCRIPT_ARG_##arg10(10); \
SCRIPT_ARG_##arg11(11); \
SCRIPT_RETURN_CALL_##return funcname(_arg0, _arg1, _arg2, _arg3, _arg4, _arg5, _arg6, \
_arg7, _arg8, _arg9, _arg10, _arg11); \
SCRIPT_FUNC_END(funcname, return )
#define SCRIPT_DEFINE_FUNC_17(return, funcname, arg0, arg1, arg2, arg3, arg4, arg5, arg6, \
arg7, arg8, arg9, arg10, arg11, arg12, arg13, arg14, arg15, arg16) \
SCRIPT_FUNC_BEGIN(funcname, return, #arg0 "," #arg1 "," #arg2 "," #arg3 "," #arg4 "," #arg5 "," #arg6 "," #arg7 "," #arg8 "," #arg9 "," #arg10 "," #arg11 "," #arg12 "," #arg13 "," #arg14 "," #arg15 "," #arg16) \
SCRIPT_ARG_##arg0(0); \
SCRIPT_ARG_##arg1(1); \
SCRIPT_ARG_##arg2(2); \
SCRIPT_ARG_##arg3(3); \
SCRIPT_ARG_##arg4(4); \
SCRIPT_ARG_##arg5(5); \
SCRIPT_ARG_##arg6(6); \
SCRIPT_ARG_##arg7(7); \
SCRIPT_ARG_##arg8(8); \
SCRIPT_ARG_##arg9(9); \
SCRIPT_ARG_##arg10(10); \
SCRIPT_ARG_##arg11(11); \
SCRIPT_ARG_##arg12(12); \
SCRIPT_ARG_##arg13(13); \
SCRIPT_ARG_##arg14(14); \
SCRIPT_ARG_##arg15(15); \
SCRIPT_ARG_##arg16(16); \
SCRIPT_RETURN_CALL_##return funcname(_arg0, _arg1, _arg2, _arg3, _arg4, _arg5, _arg6, \
_arg7, _arg8, _arg9, _arg10, _arg11, _arg12, _arg13, _arg14, _arg15, _arg16); \
SCRIPT_FUNC_END(funcname, return )
#define SCRIPT_FUNC_BEGIN(funcname, return, args) \
namespace GenericScript { \
static const char *funcname##_return = #return; \
static const char *funcname##_arg = args; \
void funcname##_Generic(asIScriptGeneric * gen) { \
SCRIPT_RETURN_##return;
#define SCRIPT_FUNC_END(funcname, return ) \
SCRIPT_SET_RETURN_##return; \
} \
}
// Parameter Macros
// FIXME: string types
#define SCRIPT_ARG_string(n) tString _arg##n = (*(Common::String *)gen->GetArgObject(n))
#define SCRIPT_ARG_float(n) float _arg##n = gen->GetArgFloat(n)
#define SCRIPT_ARG_int(n) int _arg##n = gen->GetArgDWord(n)
#define SCRIPT_ARG_bool(n) bool _arg##n = gen->GetArgByte(n)
// Return Value Macros
#define SCRIPT_RETURN_string tString _ret
#define SCRIPT_RETURN_CALL_string _ret =
#define SCRIPT_SET_RETURN_string gen->SetReturnObject(&_ret)
#define SCRIPT_RETURN_bool bool _ret
#define SCRIPT_RETURN_CALL_bool _ret =
#define SCRIPT_SET_RETURN_bool gen->SetReturnByte(_ret ? -1 : 0)
#define SCRIPT_RETURN_int int _ret
#define SCRIPT_RETURN_CALL_int _ret =
#define SCRIPT_SET_RETURN_int gen->SetReturnDWord(_ret)
#define SCRIPT_RETURN_float float _ret
#define SCRIPT_RETURN_CALL_float _ret =
#define SCRIPT_SET_RETURN_float gen->SetReturnFloat(_ret)
#define SCRIPT_RETURN_void
#define SCRIPT_RETURN_CALL_void
#define SCRIPT_SET_RETURN_void
#define AS_MAX_PORTABILITY
#if defined(AS_MAX_PORTABILITY)
#define SCRIPT_REGISTER_FUNC(funcname) \
Common::String(GenericScript::funcname##_return) + " " + Common::String(#funcname) + " (" + Common::String(GenericScript::funcname##_arg) + ")", GenericScript::funcname##_Generic, asCALL_GENERIC
#else
#define SCRIPT_REGISTER_FUNC(funcname) \
GenericScript::funcname##_return + " " #funcname " (" + GenericScript::funcname##_arg + ")", (void *)funcname, asCALL_STDCALL
#endif
namespace hpl {
class iScript : public iResourceBase {
public:
iScript(const tString &asName) : iResourceBase(asName, 0) {}
virtual ~iScript() {}
bool reload() { return false; }
void unload() {}
void destroy() {}
virtual bool CreateFromFile(const tString &asFile) = 0;
virtual int GetFuncHandle(const tString &asFunc) = 0;
virtual void AddArg(const tString &asArg) = 0;
/**
* Runs a func in the script, for example "test(15)"
* \param asFuncLine the line of code
* \return true if everything was ok, else false
*/
virtual bool Run(const tString &asFuncLine) = 0;
virtual bool Run(int alHandle) = 0;
};
} // namespace hpl
#endif // HPL_SCRIPT_H
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