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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/*
* Copyright (C) 2006-2010 - Frictional Games
*
* This file is part of HPL1 Engine.
*/
#ifndef HPL_LOWLEVELSYSTEM_H
#define HPL_LOWLEVELSYSTEM_H
#include "hpl1/engine/libraries/angelscript/angelscript.h"
#include "hpl1/engine/system/MemoryManager.h"
#include "hpl1/engine/system/SystemTypes.h"
class asIScriptEngine;
namespace hpl {
#ifdef UPDATE_TIMING_ENABLED
#define START_TIMING_EX(x, y) \
LogUpdate("Updating %s in file %s at line %d\n", x, __FILE__, __LINE__); \
unsigned int y##_lTime = GetApplicationTime();
#define START_TIMING(x) \
LogUpdate("Updating %s in file %s at line %d\n", #x, __FILE__, __LINE__); \
unsigned int x##_lTime = GetApplicationTime();
#define STOP_TIMING(x) LogUpdate(" Time spent: %d ms\n", GetApplicationTime() - x##_lTime);
#define START_TIMING_TAB(x) \
LogUpdate("\tUpdating %s in file %s at line %d\n", #x, __FILE__, __LINE__); \
unsigned int x##_lTime = GetApplicationTime();
#define STOP_TIMING_TAB(x) LogUpdate("\t Time spent: %d ms\n", GetApplicationTime() - x##_lTime);
#else
#define START_TIMING_EX(x, y)
#define START_TIMING(x)
#define STOP_TIMING(x)
#define START_TIMING_TAB(x)
#define STOP_TIMING_TAB(x)
#endif
class iScript;
extern void SetLogFile(const tWString &File);
extern void Error(const char *fmt, ...);
extern void Warning(const char *fmt, ...);
extern void Log(const char *fmt, ...);
extern void SetUpdateLogActive(bool abX);
extern void LogUpdate(const char *fmt, ...);
extern void CreateMessageBoxW(const wchar_t *caption, const wchar_t *fmt, ...);
extern void CreateMessageBoxW(eMsgBoxType eType, const wchar_t *caption, const wchar_t *fmt, ...);
extern void OpenBrowserWindow(const tWString &URL);
extern void CopyTextToClipboard(const tWString &text);
extern tWString LoadTextFromClipboard();
extern tWString GetSystemSpecialPath(eSystemPath pathType);
extern bool FileExists(const tWString &fileName);
extern void RemoveFile(const tWString &fileName);
extern bool CloneFile(const tWString &srcFileName, const tWString &destFileName,
bool failIfExists);
extern bool CreateFolder(const tWString &path);
extern bool FolderExists(const tWString &path);
extern bool IsFileLink(const tWString &path);
extern bool LinkFile(const tWString &pointsTo, const tWString &link);
extern bool RenameFile(const tWString &from, const tWString &to);
extern cDate FileModifiedDate(const tWString &filePath);
extern cDate FileCreationDate(const tWString &filePath);
extern void SetWindowCaption(const tString &name);
extern unsigned long GetApplicationTime();
class LowLevelSystem {
public:
LowLevelSystem();
~LowLevelSystem();
/**
* Remark: Usually not finer then 10ms accuracy.
* \return Number of millisecs since start of app.
*/
unsigned long getTime();
/**
* Gets the current date.
*/
cDate getDate();
/**
* Creates a ne script
* \param name name of the script.
* \return
*/
iScript *createScript(const tString &name);
/**
* Add a function to the script vm. Example: "void test(float x)"
* \param funcDecl the declaration.
* \return
*/
bool addScriptFunc(const tString &funcDecl, asGENFUNC_t func, int callConv);
/**
* Add a variable to the script vm. Example: "int MyVar"
* \param varDecl the declartion
* \param *pVar the variable
* \return
*/
bool addScriptVar(const tString &varDecl, void *var);
/**
* Sets the main thread to rest for a number of milliseconds.
* \param alMillisecs
*/
void sleep(const unsigned int millisecs);
private:
asIScriptEngine *_scriptEngine;
int _handleCount;
};
} // namespace hpl
#endif // HPL_LOWLEVELSYSTEM_H
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