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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/*
* Copyright (C) 2006-2010 - Frictional Games
*
* This file is part of Penumbra Overture.
*/
#ifndef VERSION_H_
#define VERSION_H_
/*
* This is the Penumbra EP1 Version Log file
* Add a revision history for ever release made (and commit so the magic version # gets updated)
*/
#define PRODUCT_NAME "Penumbra: Overture"
#define PRODUCT_VERSION "$Rev: 3013 $"
#define PRODUCT_DATE "$Date: 2010-02-06 22:45:08 +0000 $"
/* Revision History */
/*
* Linux: 2007-05-28
* * http://frictionalgames.com/forum/showthread.php?tid=1125
* * * No Steam in Refinery
* * http://frictionalgames.com/forum/showthread.php?tid=1122
* * * Slowness in Refinery
*/
/*
* Mac: 2007-06-02
* * Workaround for Cg issues (always use ARBVP/FP). Added debugging so "available" profiles will be logged on users systems.
* * Fixed all Shaders to use float2 instead of float3 for texture coordinates (apple opengl doesn't like it)
*/
/*
* Mac: 2007-06-15
* * Add in override configs for ARB/FP
* * Fixed shaders to use float3 instead of float4 for spotlightUv (tex2Dproj expects float3 not float4)
* * make mouse unlock in menu when windowed
*/
/*
* Mac: 2007-10-22
* * Fix Shadows on ATI
* * Fix saturated lighting
*/
/*
* Mac: 2007-10-30
* * Fix Motion Blur
* * Fix Crash
*/
/*
* Mac: 2007-11-12
* * Fix Multiple Crashes
* * Allow Install KEy to be in either game directory OR personal data directory.
*/
/*
* Mac: 2007-11-19
* * Fix more crashes
* * Update Skeletal Optimization
*/
/*
* Mac & Linux: 2008-03-06
* * Updated to latest version of the engine
* * Many iterator crash fixes fixed
* * Fixed them bloody Shaders again
*/
/*
* Mac & Linux: 2008-04-09
* * Final Mac Build
* * Initial linux builds
*/
/**
* Mac & Linux: 2009-07-23
* - Include latest ATI fixes
*/
/**
* Mac & Linux: 2010-02-06
* - OpenAL fixes
* - map->erase() fixes
*/
#endif /*VERSION_H_*/
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