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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "engines/advancedDetector.h"
#include "common/translation.h"
#include "hypno/hypno.h"
#include "hypno/detection.h"
static const ADExtraGuiOptionsMap optionsList[] = {
{
GAMEOPTION_ORIGINAL_CHEATS,
{
_s("Enable original cheats"),
_s("Allow cheats using the C key."),
"cheats",
true,
0,
0
}
},
{
GAMEOPTION_INFINITE_HEALTH,
{
_s("Enable infinite health cheat"),
_s("Player health will never decrease (except for game over scenes)."),
"infiniteHealth",
false,
0,
0
}
},
{
GAMEOPTION_INFINITE_AMMO,
{
_s("Enable infinite ammo cheat"),
_s("Player ammo will never decrease."),
"infiniteAmmo",
false,
0,
0
}
},
{
GAMEOPTION_UNLOCK_ALL_LEVELS,
{
_s("Unlock all levels"),
_s("All levels will be available to play."),
"unlockAllLevels",
false,
0,
0
}
},
{
GAMEOPTION_RESTORED_CONTENT,
{
_s("Enable restored content"),
_s("Add additional content that is not enabled the original implementation."),
"restored",
true,
0,
0
}
},
AD_EXTRA_GUI_OPTIONS_TERMINATOR
};
class HypnoMetaEngine : public AdvancedMetaEngine<ADGameDescription> {
public:
const char *getName() const override {
return "hypno";
}
const ADExtraGuiOptionsMap *getAdvancedExtraGuiOptions() const override {
return optionsList;
}
Common::Error createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const override;
};
Common::Error HypnoMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
if (Common::String(desc->gameId) == "wetlands") {
*engine = (Engine *)new Hypno::WetEngine(syst, desc);
} else if (Common::String(desc->gameId) == "sinistersix") {
*engine = (Engine *)new Hypno::SpiderEngine(syst, desc);
} else if (Common::String(desc->gameId) == "soldierboyz") {
*engine = (Engine *)new Hypno::BoyzEngine(syst, desc);
} else
return Common::kUnsupportedGameidError;
return Common::kNoError;
}
namespace Hypno {
bool HypnoEngine::isDemo() const {
return (bool)(_gameDescription->flags & ADGF_DEMO);
}
} // End of namespace Hypno
#if PLUGIN_ENABLED_DYNAMIC(HYPNO)
REGISTER_PLUGIN_DYNAMIC(HYPNO, PLUGIN_TYPE_ENGINE, HypnoMetaEngine);
#else
REGISTER_PLUGIN_STATIC(HYPNO, PLUGIN_TYPE_ENGINE, HypnoMetaEngine);
#endif
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