File: video.cpp

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/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 */

#include "hypno/grammar.h"
#include "hypno/hypno.h"

namespace Hypno {

MVideo::MVideo(Common::String path_, Common::Point position_, bool transparent_, bool scaled_, bool loop_) {
	decoder = nullptr;
	path = path_;
	position = position_;
	scaled = scaled_;
	transparent = transparent_;
	loop = loop_;
}

bool HypnoSmackerDecoder::loadStream(Common::SeekableReadStream *stream) {
	if (!SmackerDecoder::loadStream(stream))
		return false;

	// Map audio tracks to sound types
	for (uint32 i = 0; i < 8; i++) {
		Track *t = getTrack(i);
		if (t && t->getTrackType() == Track::kTrackTypeAudio) {
			AudioTrack *audio = (AudioTrack *)t;
			audio->setMute(false);
			audio->setSoundType(i == 7 ? Audio::Mixer::kSpeechSoundType : Audio::Mixer::kSFXSoundType);
		}
	}
	return true;
}

uint32 HypnoSmackerDecoder::getSignatureVersion(uint32 signature) const {
	if (signature == MKTAG('H', 'Y', 'P', '2')) {
		return 2;
	} else {
		return SmackerDecoder::getSignatureVersion(signature);
	}
}

}