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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "hypno/grammar.h"
#include "hypno/hypno.h"
namespace Hypno {
MVideo::MVideo(Common::String path_, Common::Point position_, bool transparent_, bool scaled_, bool loop_) {
decoder = nullptr;
path = path_;
position = position_;
scaled = scaled_;
transparent = transparent_;
loop = loop_;
}
bool HypnoSmackerDecoder::loadStream(Common::SeekableReadStream *stream) {
if (!SmackerDecoder::loadStream(stream))
return false;
// Map audio tracks to sound types
for (uint32 i = 0; i < 8; i++) {
Track *t = getTrack(i);
if (t && t->getTrackType() == Track::kTrackTypeAudio) {
AudioTrack *audio = (AudioTrack *)t;
audio->setMute(false);
audio->setSoundType(i == 7 ? Audio::Mixer::kSpeechSoundType : Audio::Mixer::kSFXSoundType);
}
}
return true;
}
uint32 HypnoSmackerDecoder::getSignatureVersion(uint32 signature) const {
if (signature == MKTAG('H', 'Y', 'P', '2')) {
return 2;
} else {
return SmackerDecoder::getSignatureVersion(signature);
}
}
}
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