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      /* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 */
#ifndef LASTEXPRESS_FIGHTER_ANNA_H
#define LASTEXPRESS_FIGHTER_ANNA_H
#include "lastexpress/fight/fighter.h"
namespace LastExpress {
class LastExpressEngine;
class FighterPlayerAnna : public Fighter {
public:
	FighterPlayerAnna(LastExpressEngine *engine);
	void handleAction(FightAction action) override;
};
class FighterOpponentAnna : public Opponent {
public:
	FighterOpponentAnna(LastExpressEngine *engine);
	void update() override;
};
} // End of namespace LastExpress
#endif // LASTEXPRESS_FIGHTER_ANNA_H
 
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