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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef M4_ADV_R_ADV_INTERFACE_H
#define M4_ADV_R_ADV_INTERFACE_H
#include "m4/m4_types.h"
namespace M4 {
#define INTERFACE_SPRITES 22
class Interface {
public:
bool _shown = false;
bool _visible = false;
int _x1 = 0, _y1 = 0, _x2 = 0, _y2 = 0;
int _arrow = 0;
int _wait = 0;
int _look = 0;
int _grab = 0;
int _use = 0;
public:
virtual ~Interface() {
}
virtual bool init(int arrow, int wait, int look, int grab, int use);
virtual void cancel_sentence() = 0;
virtual void freshen_sentence() = 0;
virtual bool set_interface_palette(RGB8 *myPalette) = 0;
virtual bool eventHandler(void *bufferPtr, int32 eventType, int32 event, int32 x, int32 y, bool *z) = 0;
virtual void track_hotspots_refresh() = 0;
/**
* Show the interface
*/
virtual void show();
/**
* Hide the interface
*/
void hide();
/**
* Show the wait cursor
*/
void showWaitCursor();
};
void interface_hide();
void interface_show();
void track_hotspots_refresh();
bool intr_EventHandler(void *bufferPtr, int32 eventType, int32 event, int32 x, int32 y, bool *z);
void intr_cancel_sentence();
void intr_freshen_sentence();
void intr_freshen_sentence(int cursor);
} // End of namespace M4
#endif
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