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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef M4_ADV_R_KERNEL_H
#define M4_ADV_R_KERNEL_H
#include "m4/adv_r/adv.h"
#include "m4/wscript/ws_machine.h"
namespace M4 {
#define CACHE_NOT_OVERRIDE_BY_FLAG_PARSE 2
#define KERNEL_RESTORING_GAME -2
#define KERNEL_SCRATCH_SIZE 256 // Size of game scratch area
struct Kernel {
uint32 scratch[KERNEL_SCRATCH_SIZE]; // Scratch variables for room
bool hag_mode = true;
uint32 clock = 0; // Current game timing clock
int32 trigger = 0; // Game trigger code, if any
int32 letter_box_x = 0;
int32 letter_box_y = 0;
int32 restore_slot = -1;
int16 first_non_walker_cel_hash = 0;
int16 last_save = 0; // Most recent save slot #
char save_file_name[8] = { 0 };
bool restore_game = false; // TRUE if we wanna restore
bool teleported_in = false; // Flag if player teleported to room
int32 fade_up_time = 0;
int16 first_fade = 0;
bool fading_to_grey = false;
bool suppress_fadeup = false;
bool force_restart = false;
bool pause = false;
KernelTriggerType trigger_mode = KT_DAEMON; // trigger was/is invoked in this mode
bool call_daemon_every_loop = false;
bool continue_handling_trigger = true; // set to True in apps code when trigger is to
// be handled by the next layer (scene/section/global daemon code)
int suppress_cache = CACHE_NOT_OVERRIDE_BY_FLAG_PARSE;
bool start_up_with_dbg_ws = false;
bool use_debug_monitor = false;
bool use_log_file = false;
bool track_open_close = false;
bool going = false;
bool camera_pan_instant = false;
bool unused = false;
size_t mem_avail() const { return 7999999; }
};
} // namespace M4
#endif
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