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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/config-manager.h"
#include "m4/core/param.h"
#include "m4/vars.h"
#include "m4/m4.h"
namespace M4 {
void param_init() {
}
void param_shutdown() {
}
void parse_all_flags() {
if (ConfMan.hasKey("LOG"))
_G(kernel).use_log_file = ConfMan.getBool("LOG");
if (ConfMan.hasKey("USECACHE"))
_G(kernel).suppress_cache = true;
else if (ConfMan.hasKey("NOCACHE"))
_G(kernel).suppress_cache = false;
_G(kernel).track_open_close = ConfMan.hasKey("FILECOUNT");
_G(kernel).start_up_with_dbg_ws = ConfMan.hasKey("W");
_G(kernel).use_debug_monitor = ConfMan.hasKey("H");
if (ConfMan.hasKey("M"))
_G(mem_to_alloc) = ConfMan.getInt("M");
if (ConfMan.hasKey("R")) {
int val = ConfMan.getInt("R");
if (!val) {
_G(kernel).last_save = -1;
_G(kernel).restore_game = true;
} else {
_G(kernel).last_save = val;
_G(kernel).restore_game = true;
}
}
if (ConfMan.hasKey("V")) {
g_engine->showEngineInfo();
_G(system_shutting_down) = true;
return;
}
if (ConfMan.hasKey("T")) {
int room = ConfMan.getInt("T");
if (room) {
_G(kernel).teleported_in = true;
_G(game).new_room = room;
_G(game).new_section = (room / 100);
}
}
}
} // namespace M4
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