1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/system.h"
#include "m4/platform/events.h"
#include "m4/vars.h"
#include "m4/m4.h"
namespace M4 {
/*
* Define call mask bit fields
*/
enum {
CursorPositionChanged = 0,
LeftButtonPressed, LeftButtonReleased, RightButtonPressed,
RightButtonReleased
};
/*
* Define call mask values
*/
#define CPC ((uint16)(1 << CursorPositionChanged))
#define LBD ((uint16)(1 << LeftButtonPressed))
#define LBU ((uint16)(1 << LeftButtonReleased))
#define LBH ((uint16)(1 << LeftButtonHold))
#define RBD ((uint16)(1 << RightButtonPressed))
#define RBU ((uint16)(1 << RightButtonReleased))
#define RBH ((uint16)(1 << RightButtonHold))
#define LBC (LBD + LBU)
#define RBC (RBD + RBU)
#define MBC (MBD + MBU)
#define MSA (LBC + RBC + CPC)
#define OEMA (LBC + RBC + MBC + CPC)
#define _MLD (_mouseStateEvent & LBD)
#define _ClearMLD _mouseStateEvent &= ~LBD
#define _MLU (_mouseStateEvent & LBU)
#define _ClearMLU _mouseStateEvent &= ~LBU
#define _MRD (_mouseStateEvent & RBD)
#define _ClearMRD _mouseStateEvent &= ~RBD
#define _MRU (_mouseStateEvent & RBU)
#define _ClearMRU _mouseStateEvent &= ~RBU
#define _MMOVE ((_mouseX != _oldX) || (_mouseY != _oldY))
#define _MSAVE _oldX = _mouseX; _oldY = _mouseY
Events *g_events;
Events::Events() {
g_events = this;
}
Events::~Events() {
g_events = nullptr;
}
void Events::process() {
pollEvents();
}
void Events::pollEvents() {
Common::Event ev;
while (g_system->getEventManager()->pollEvent(ev)) {
if (ev.type == Common::EVENT_QUIT || ev.type == Common::EVENT_RETURN_TO_LAUNCHER) {
_G(kernel).going = false;
} else if (ev.type >= Common::EVENT_MOUSEMOVE && ev.type <= Common::EVENT_MBUTTONUP) {
handleMouseEvent(ev);
} else if (ev.type == Common::EVENT_KEYDOWN || ev.type == Common::EVENT_KEYUP) {
handleKeyboardEvent(ev);
}
}
}
void Events::handleMouseEvent(const Common::Event &ev) {
_mouseX = ev.mouse.x;
_mouseY = ev.mouse.y;
switch (ev.type) {
case Common::EVENT_MOUSEMOVE:
_mouseStateEvent |= CPC;
break;
case Common::EVENT_LBUTTONDOWN:
_mouseStateEvent |= LBD;
ButtonState = 1;
break;
case Common::EVENT_LBUTTONUP:
_mouseStateEvent |= LBU;
ButtonState = 0;
break;
case Common::EVENT_RBUTTONDOWN:
_mouseStateEvent |= RBD;
ButtonState = 2;
break;
case Common::EVENT_RBUTTONUP:
_mouseStateEvent |= RBU;
ButtonState = 0;
break;
case Common::EVENT_WHEELDOWN:
_G(toggle_cursor) = CURSCHANGE_NEXT;
break;
case Common::EVENT_WHEELUP:
_G(toggle_cursor) = CURSCHANGE_PREVIOUS;
break;
case Common::EVENT_MBUTTONDOWN:
_G(toggle_cursor) = CURSCHANGE_TOGGLE;
break;
default:
break;
}
}
void Events::handleKeyboardEvent(const Common::Event &ev) {
if (ev.type == Common::EVENT_KEYDOWN && _pendingKeys.size() < 16)
_pendingKeys.push(ev.kbd);
}
MouseEvent Events::mouse_get_event() {
process();
switch (_mouse_state) {
case _MS_no_event:
if (_MLD) {
_ClearMLD;
if (_dclickTime && (timer_read_60() < _dclickTime)) {
_mouse_state = _MS_doubleclick_Down;
_dclickTime = 0;
return _ME_doubleclick;
}
_dclickTime = 0;
_mouse_state = _MS_L_clickDown;
return _ME_L_click;
}
if (_MRD) {
_ClearMRD;
_mouse_state = _MS_R_clickDown;
return _ME_R_click;
}
if (_MMOVE) {
_MSAVE;
return _ME_move;
}
return _ME_no_event;
case _MS_L_clickDown:
if (_MLU || !ButtonState) {
_dclickTime = timer_read_60() + 15;
_ClearMLU;
_mouse_state = _MS_no_event;
return _ME_L_release;
}
if (_MMOVE) {
_MSAVE;
return _ME_L_drag;
}
return _ME_L_hold;
case _MS_R_clickDown:
if (_MRU) {
_ClearMRU;
_mouse_state = _MS_no_event;
_G(toggle_cursor) = CURSCHANGE_NEXT;
return _ME_R_release;
}
if (_MMOVE) {
_MSAVE;
return _ME_R_drag;
}
return _ME_R_hold;
case _MS_doubleclick_Down:
if (_MLU) {
_ClearMLU; _ClearMLD;
_mouse_state = _MS_no_event;
return _ME_doubleclick_release;
}
if (_MMOVE) {
_MSAVE;
return _ME_doubleclick_drag;
}
return _ME_doubleclick_hold;
default:
return _ME_no_event;
}
return _ME_no_event;
}
bool Events::util_kbd_check(int32 *parm1) {
process();
if (!parm1 || _pendingKeys.empty())
return false;
Common::KeyState ks = _pendingKeys.pop();
if (is_mod_key(ks))
return false;
int flags = ks.flags & (Common::KBD_CTRL | Common::KBD_ALT);
int key = (ks.ascii >= 32 && ks.ascii <= 127 && !flags) ? ks.ascii : (int)ks.keycode;
*parm1 = key | (flags << 16);
return true;
}
void Events::delay(uint amount) {
uint32 beginTime = g_system->getMillis(), newTime;
do {
krn_pal_game_task();
g_system->delayMillis(5);
process();
newTime = g_system->getMillis();
} while (!g_engine->shouldQuit() && newTime < (beginTime + amount));
}
MouseEvent mouse_get_event() {
return g_events->mouse_get_event();
}
bool util_kbd_check(int32 *parm1) {
return g_events->util_kbd_check(parm1);
}
} // namespace M4
|