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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef M4_RIDDLE_TRIGGERS_H
#define M4_RIDDLE_TRIGGERS_H
#include "m4/wscript/ws_machine.h"
namespace M4 {
namespace Riddle {
/**
* Sets a bunch of globals. Sooooo many globals.
*/
extern void setGlobals1(int series, int val2, int val3, int val4, int val5,
int val6 = 0, int val7 = 0, int val8 = 0, int val9 = 0, int val10 = 0,
int val11 = 0, int val12 = 0, int val13 = 0, int val14 = 0, int val15 = 0,
int val16 = 0, int val17 = 0, int val18 = 0, int val19 = 0, int val20 = 0,
int val21 = 0);
extern void setGlobals3(int series, int val1, int val2);
extern void setGlobals4(int series, int val2, int val3, int val4);
extern void sendWSMessage_10000(int val1, machine *mach, int val2, int val3,
int val4, int trigger, int series2, int val6, int val7, int val8);
extern void sendWSMessage_10000(machine *mach, int destX, int destY, int facing,
int trigger, int complete_walk);
machine *triggerMachineByHash_3000(int myHash, int dataHash,
int normalDir, int shadowDir, int param1, int param2,
int index, MessageCB intrMsg, const char *machName);
extern void sendWSMessage_60000(machine *mach);
extern void sendWSMessage_80000(machine *mach);
extern void sendWSMessage_B0000(machine *mach, int trigger);
extern void sendWSMessage_B0000(int trigger);
extern void sendWSMessage_C0000(machine *mach, int trigger);
extern void sendWSMessage_C0000(int trigger);
extern void sendWSMessage_D0000(machine *mach);
extern void sendWSMessage_D0000();
extern void sendWSMessage_E0000(machine *mach);
extern void sendWSMessage_E0000();
extern void sendWSMessage_F0000(machine *mach, int trigger);
extern void sendWSMessage_F0000(int trigger);
extern void sendWSMessage_110000(machine *mach, int trigger);
extern void sendWSMessage_110000(int trigger);
extern void sendWSMessage_120000(int trigger);
extern void sendWSMessage_120000(machine *mach, int trigger);
extern void sendWSMessage_130000(machine *recv, int val1);
extern void sendWSMessage_130000(int val1);
extern void sendWSMessage_140000(machine *mach, int trigger);
extern void sendWSMessage_140000(int trigger);
extern void sendWSMessage_150000(machine *mach, int trigger);
extern void sendWSMessage_150000(int trigger);
extern void sendWSMessage_160000(machine *mach, int val1, int trigger);
extern void sendWSMessage_160000(int val1, int trigger);
extern void sendWSMessage_180000(machine *recv, int trigger);
extern void sendWSMessage_180000(int trigger);
extern void sendWSMessage_190000(machine *recv, int trigger);
extern void sendWSMessage_190000(int trigger);
extern void sendWSMessage_1a0000(machine *recv, int trigger);
extern void sendWSMessage_1e0000(machine *recv, int val1, int val2);
extern void sendWSMessage_1e0000(int val1, int val2);
extern void sendWSMessage_1f0000(machine *recv, int val1, int val2);
extern void sendWSMessage_1f0000(int val1, int val2);
extern void sendWSMessage_200000(machine *recv, int trigger);
extern void sendWSMessage_210000(machine *recv, int trigger);
extern void sendWSMessage_29a0000(machine *recv, int val1);
extern void sendWSMessage_29a0000(int val1);
extern void intrMsgNull(frac16 myMessage, machine *sender);
extern void triggerMachineByHashCallback(frac16 myMessage, machine *sender = nullptr);
extern void triggerMachineByHashCallback3000(frac16 myMessage, machine *sender = nullptr);
extern void triggerMachineByHashCallbackAlways(frac16 myMessage, machine *sender = nullptr);
} // namespace Riddle
} // namespace M4
#endif
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