File: graphics.h

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/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 */

#ifndef MADE_GRAPHICS_H
#define MADE_GRAPHICS_H

#include "common/scummsys.h"

namespace Graphics {
struct Surface;
}

namespace Made {

class ValueReader {
public:
	ValueReader(byte *source, bool nibbleMode) : _buffer(source), _nibbleBuf(0), _nibbleMode(nibbleMode), _nibbleSwitch(false) {}
	byte readPixel();
	uint16 readUint16();
	uint32 readUint32();
	void resetNibbleSwitch();
protected:
	byte _nibbleBuf;
	bool _nibbleMode, _nibbleSwitch;
	byte *_buffer;
};

void decompressImage(byte *source, Graphics::Surface &surface, uint16 cmdOffs, uint16 pixelOffs, uint16 maskOffs, uint16 lineSize, byte cmdFlags, byte pixelFlags, byte maskFlags, bool deltaFrame = false);
void decompressMovieImage(byte *source, Graphics::Surface &surface, uint16 cmdOffs, uint16 pixelOffs, uint16 maskOffs, uint16 lineSize);

} // End of namespace Made

#endif /* MADE_H */