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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef MADE_PMVPLAYER_H
#define MADE_PMVPLAYER_H
#include "audio/mixer.h"
namespace Common {
class File;
}
namespace Graphics {
struct Surface;
}
namespace Audio {
class QueuingAudioStream;
}
namespace Made {
class MadeEngine;
class PmvPlayer {
public:
PmvPlayer(MadeEngine *vm, Audio::Mixer *mixer);
~PmvPlayer();
// Returns true if the movie was played till the end
bool play(const char *filename);
protected:
MadeEngine *_vm;
Audio::Mixer *_mixer;
Common::File *_fd;
Audio::QueuingAudioStream *_audioStream;
Audio::SoundHandle _audioStreamHandle;
byte _paletteRGB[768];
Graphics::Surface *_surface;
bool _aborted;
void readChunk(uint32 &chunkType, uint32 &chunkSize);
void handleEvents();
void updateScreen();
void decompressPalette(byte *palData, byte *outPal, uint32 palDataSize);
};
}
#endif
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