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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "mm/mm1/game/arenko.h"
#include "mm/mm1/globals.h"
namespace MM {
namespace MM1 {
namespace Game {
void Arenko::giveGold() {
g_globals->_treasure.setGold((getRandomNumber(8) + 8) * 256);
g_maps->clearSpecial();
g_events->addAction(KEYBIND_SEARCH);
}
void Arenko::giveGems() {
g_globals->_treasure.setGems(getRandomNumber(50) + 200);
g_maps->clearSpecial();
g_events->addAction(KEYBIND_SEARCH);
}
void Arenko::giveItem() {
g_globals->_treasure._items[2] = getRandomNumber(22) + 196;
g_maps->clearSpecial();
g_events->addAction(KEYBIND_SEARCH);
}
} // namespace Game
} // namespace MM1
} // namespace MM
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