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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "mm/mm1/game/fly.h"
#include "mm/mm1/globals.h"
namespace MM {
namespace MM1 {
namespace Game {
static const byte FLY_MAP_ID1[20] = {
1, 0, 4, 5, 0x12,
2, 3, 0x11, 5, 6,
2, 1, 4, 6, 0x1A,
3, 3, 4, 1, 0x1B
};
static const byte FLY_MAP_ID2[20] = {
0xF, 0xA, 3, 5, 1,
5, 7, 0xA, 0xB, 7,
0xB, 1, 9, 1, 0xB,
1, 0xD, 0xF, 8, 1
};
static const byte FLY_MAP_X[20] = {
15, 8, 11, 0, 9,
15, 3, 10, 4, 11,
15, 3, 3, 7, 12,
14, 11, 5, 7, 15
};
static const byte FLY_MAP_Y[20] = {
7, 10, 0, 8, 11,
7, 2, 10, 0, 0,
15, 3, 9, 0, 6,
14, 15, 15, 7, 15
};
void Fly::fly(int mapIndex) {
if (mapIndex != -1) {
Maps::Maps &maps = *g_maps;
int id = FLY_MAP_ID1[mapIndex] | ((int)FLY_MAP_ID2[mapIndex] << 8);
maps._mapPos.x = FLY_MAP_X[mapIndex];
maps._mapPos.y = FLY_MAP_Y[mapIndex];
maps.changeMap(id, 2);
}
}
} // namespace Game
} // namespace MM1
} // namespace MM
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