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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef MM1_GFX_SCREEN_DECODER_H
#define MM1_GFX_SCREEN_DECODER_H
#include "image/image_decoder.h"
#include "graphics/managed_surface.h"
namespace MM {
namespace MM1 {
namespace Gfx {
class ScreenDecoder : public Image::ImageDecoder {
private:
Graphics::Surface _surface;
public:
byte _indexes[4] = { 0 }; // EGA palete indexes used
public:
ScreenDecoder() {}
~ScreenDecoder() override;
void destroy() override;
bool loadFile(const Common::Path &fname,
int16 w = 320, int16 h = 200);
bool loadStream(Common::SeekableReadStream &stream, int16 w, int16 h);
bool loadStream(Common::SeekableReadStream &stream) override {
return loadStream(stream, 320, 200);
}
const Graphics::Surface *getSurface() const override {
return &_surface;
}
const byte *getPalette() const override { return nullptr; }
uint16 getPaletteColorCount() const override { return 0; }
void clear() { _surface.free(); }
};
} // namespace Gfx
} // namespace MM1
} // namespace MM
#endif
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