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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "mm/mm1/maps/map30.h"
#include "mm/mm1/maps/maps.h"
#include "mm/mm1/events.h"
#include "mm/mm1/globals.h"
#include "mm/mm1/sound.h"
namespace MM {
namespace MM1 {
namespace Maps {
static const byte MONSTER_ID1[8] = { 2, 3, 8, 10, 14, 16, 17, 7 };
static const byte MONSTER_ID2[8] = { 5, 6, 3, 8, 10, 12, 12, 12 };
void Map30::special() {
Game::Encounter &enc = g_globals->_encounters;
// Scan for special actions on the map cell
for (uint i = 0; i < 4; ++i) {
if (g_maps->_mapOffset == _data[51 + i]) {
// Found a specially handled cell, but it
// only triggers in designated direction(s)
if (g_maps->_forwardMask & _data[55 + i]) {
(this->*SPECIAL_FN[i])();
} else {
checkPartyDead();
}
return;
}
}
if (_walls[g_maps->_mapOffset] != 0xff) {
g_maps->clearSpecial();
int monsterCount = getRandomNumber(8) + 6;
int idx = getRandomNumber(8) - 1;
byte id1 = MONSTER_ID1[idx];
byte id2 = MONSTER_ID2[idx];
enc.clearMonsters();
for (int i = 0; i < monsterCount; ++i)
enc.addMonster(id1, id2);
enc._manual = true;
enc._levelIndex = 96;
enc.execute();
return;
}
desert();
}
void Map30::special00() {
visitedExit();
send(SoundMessage(
STRING["maps.map30.passage"],
[]() {
g_maps->_mapPos = Common::Point(15, 7);
g_maps->changeMap(0x802, 1);
}
));
}
void Map30::special01() {
visitedExit();
send(SoundMessage(
STRING["maps.map30.ruins"],
[]() {
g_maps->_mapPos = Common::Point(7, 15);
g_maps->changeMap(0x107, 3);
}
));
}
void Map30::special02() {
g_events->addView("Giant");
}
void Map30::special03() {
send(SoundMessage(
STRING["maps.map30.hourglass"],
[]() {
g_maps->clearSpecial();
Sound::sound(SOUND_3);
for (uint i = 0; i < g_globals->_party.size(); ++i) {
Character &c = g_globals->_party[i];
c._age = MAX((int)c._age - 20, 18);
}
g_maps->_currentMap->none160();
}
));
}
Common::String Map30::worthiness() {
Character &c = *g_globals->_currCharacter;
if ((c._flags[1] & ~CHARFLAG1_WORTHY) == ~CHARFLAG1_WORTHY)
return worthy();
else
return unworthy();
}
Common::String Map30::worthy() {
Character &c = *g_globals->_currCharacter;
int val = ((c._worthiness + 1) / 2) * 256;
c._exp += val;
Common::String line = Common::String::format(
STRING["maps.map30.worthy"].c_str(), '0' + (c._worthiness / 5));
line = Common::String::format("%s%d %s",
line.c_str(), val, STRING["maps.map30.experience"].c_str());
if (c._worthiness & 0x80) {
int attrNum = getRandomNumber(7) - 1;
line += Common::String::format(", +3 %s",
STRING[Common::String::format("maps.map30.attributes.%d", attrNum)].c_str());
AttributePair &attrib = c.getAttribute(attrNum);
if (attrib._base < 43)
attrib._current = attrib._base = attrib._base + 3;
}
c._worthiness = 0;
return line;
}
Common::String Map30::unworthy() {
return STRING["maps.map30.unworthy"];
}
} // namespace Maps
} // namespace MM1
} // namespace MM
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