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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "mm/mm1/views/character_manage.h"
#include "mm/mm1/utils/strings.h"
#include "mm/mm1/globals.h"
namespace MM {
namespace MM1 {
namespace Views {
void CharacterManage::draw() {
assert(g_globals->_currCharacter);
CharacterBase::draw();
switch (_state) {
case DISPLAY:
writeString(6, 21, STRING["dialogs.view_character.rename"]);
writeString(6, 22, STRING["dialogs.view_character.delete"]);
escToGoBack();
break;
case RENAME:
writeString(6, 21, STRING["dialogs.view_character.name"]);
writeString(_newName);
writeChar('_');
break;
case DELETE:
writeString(6, 21, STRING["dialogs.view_character.are_you_sure"]);
break;
}
}
bool CharacterManage::msgKeypress(const KeypressMessage &msg) {
switch (_state) {
case DISPLAY:
if ((msg.flags & Common::KBD_CTRL) && msg.keycode == Common::KEYCODE_n) {
_state = RENAME;
_newName = "";
redraw();
} else if ((msg.flags & Common::KBD_CTRL) && msg.keycode == Common::KEYCODE_d) {
_state = DELETE;
redraw();
}
break;
case RENAME:
if (msg.ascii >= 32 && msg.ascii <= 127) {
_newName += toupper(msg.ascii);
redraw();
}
if (msg.keycode == Common::KEYCODE_RETURN || _newName.size() == 15) {
strncpy(g_globals->_currCharacter->_name, _newName.c_str(), 16);
_state = DISPLAY;
redraw();
} else if (msg.keycode == Common::KEYCODE_BACKSPACE &&
!_newName.empty()) {
_newName.deleteLastChar();
redraw();
}
break;
case DELETE:
if (msg.keycode == Common::KEYCODE_y) {
// Removes the character and returns to View All Characters
g_globals->_roster.remove(g_globals->_currCharacter);
close();
} else {
// Any other keypress returns to display mode
redraw();
}
_state = DISPLAY;
break;
}
return true;
}
bool CharacterManage::msgAction(const ActionMessage &msg) {
if (msg._action == KEYBIND_ESCAPE) {
if (_state != DISPLAY) {
redraw();
} else {
close();
}
_state = DISPLAY;
return true;
} else if (msg._action >= KEYBIND_VIEW_PARTY1 &&
msg._action <= KEYBIND_VIEW_PARTY6 &&
_state == DISPLAY) {
g_globals->_currCharacter = &g_globals->_party[
msg._action - KEYBIND_VIEW_PARTY1];
addView();
return true;
}
return false;
}
} // namespace Views
} // namespace MM1
} // namespace MM
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