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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/file.h"
#include "mm/mm1/views_enh/game.h"
#include "mm/mm1/globals.h"
#include "mm/mm1/metaengine.h"
#include "mm/mm1/mm1.h"
namespace MM {
namespace MM1 {
namespace ViewsEnh {
Game::Game() : TextView("Game"),
_view(this),
_commands(this),
_party(this) {
_view.setBounds(Common::Rect(8, 15, 224, 130));
}
bool Game::msgFocus(const FocusMessage &msg) {
MetaEngine::setKeybindingMode(KeybindingMode::KBMODE_NORMAL);
return TextView::msgFocus(msg);
}
bool Game::msgUnfocus(const UnfocusMessage &msg) {
MetaEngine::setKeybindingMode(KeybindingMode::KBMODE_MENUS);
return true;
}
void Game::draw() {
Graphics::ManagedSurface s = getSurface();
s.blitFrom(g_globals->_gameBackground);
UIElement::draw();
}
bool Game::msgKeypress(const KeypressMessage &msg) {
switch (msg.keycode) {
case Common::KEYCODE_F5:
if (g_engine->canSaveGameStateCurrently())
g_engine->saveGameDialog();
break;
case Common::KEYCODE_F7:
if (g_engine->canLoadGameStateCurrently())
g_engine->loadGameDialog();
break;
default:
break;
}
return true;
}
bool Game::msgAction(const ActionMessage &msg) {
switch (msg._action) {
case KEYBIND_BASH:
send("Bash", GameMessage("SHOW"));
break;
case KEYBIND_MAP:
if (g_maps->_currentMap->mappingAllowed())
addView("MapPopup");
else
send(InfoMessage(STRING["enhdialogs.map.disabled"]));
return true;
case KEYBIND_MENU:
g_engine->openMainMenuDialog();
return true;
case KEYBIND_PROTECT:
addView("Protect");
return true;
case KEYBIND_QUICKREF:
addView("QuickRef");
return true;
case KEYBIND_REST:
addView("Rest");
return true;
case KEYBIND_SEARCH:
send("Search", GameMessage("SHOW"));
break;
case KEYBIND_SPELL:
addView("CastSpell");
return true;
case KEYBIND_UNLOCK:
send("Unlock", GameMessage("SHOW"));
break;
//case KEYBIND_ORDER:
// Enhanced mode uses Exchange button from Char Info view
default:
break;
}
return TextView::msgAction(msg);
}
bool Game::msgGame(const GameMessage &msg) {
if (msg._name == "DISPLAY") {
replaceView(this);
return true;
}
return TextView::msgGame(msg);
}
} // namespace Views
} // namespace MM1
} // namespace MM
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