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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef MM1_VIEWS_ENH_ITEMS_VIEW_H
#define MM1_VIEWS_ENH_ITEMS_VIEW_H
#include "mm/mm1/views_enh/party_view.h"
namespace MM {
namespace MM1 {
namespace ViewsEnh {
class ItemsView : public PartyView {
protected:
enum CostMode { SHOW_COST, SHOW_VALUE, NO_COST };
int _selectedItem = -1;
CostMode _costMode = NO_COST;
Common::Array<int> _items;
const Common::Rect _buttonsArea;
Shared::Xeen::SpriteResource _btnSprites;
Common::StringArray _btnText;
/**
* Add a button to the buttons bar
*/
void addButton(int frame, const Common::String &text,
Common::KeyCode keycode);
/**
* Display a message that the inventory is full
*/
void backpackFull();
/**
* Display a message the character doesn't have enough gold
*/
void notEnoughGold();
/**
* Display an arbitrary message
*/
void displayMessage(const Common::String &msg);
/**
* Get the text color for a line
*/
virtual int getLineColor() const {
return 0;
}
/**
* Called when an item is selected
*/
virtual void itemSelected() = 0;
/**
* Clear the buttons list
*/
void clearButtons() {
_btnText.clear();
PartyView::clearButtons();
}
public:
ItemsView(const Common::String &name);
virtual ~ItemsView() {}
bool msgFocus(const FocusMessage &msg) override;
void draw() override;
bool msgKeypress(const KeypressMessage &msg) override;
bool msgMouseDown(const MouseDownMessage &msg) override;
bool msgAction(const ActionMessage &msg) override;
void timeout() override;
};
} // namespace ViewsEnh
} // namespace MM1
} // namespace MM
#endif
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